Two Bone IK Gizmos Not Showing

Hi. I’m trying to get the two bone IK gizmos to show in the animation preview window. They showed once then they stopped. This is what I did to get them to show the first time:

  1. Start the game

  2. Exit the game (f8, not stop it). Go to the animation blueprint and select the Two Bone IK node.

I followed these steps once and I was able to adjust the gizmos. Now they are gone. Those changes were reflected in game but I can’t make further adjustments. I also see in the animation preview window a message that now says “Bone Manipulation is Disabled in this Mode”. I’m using 5.6.1. Thanks.

(post deleted by author)

I was able to fix it. I have multiple weapon setups in my animation blueprint and each had an IK setup with a Two Bone IK node. I was selecting the Two Bone IK node in a different weapon other than the one in the preview window.