Twitchy Touch Camera

I’m working on a mobile strategy game and have just ‘finished’ the camera setup. You can scroll the camera around the map and you can zoom in and out but when you zoom, lift your fingers, then zoom again, the view will jump to center on one of the finger locations. I’m sure this is due to slight movements of whichever finger lands first but I’m not sure how to fix that. Is there a quick few nodes I can throw in or is there a better way to set up my camera?

Blueprint from 4.27