Great! My questions for the vehicle impl. In 4.2:
- Is the road collision done via raycast or actual wheel/road collision?
- Is the suspension and steering mechanisms built of physics joints ? If so, how many total joints are in the vehicle model in demo?
- How will the vehicle simulation perform on iOS devices? How many joints per
Vehicle? How many vehicles can run at the same
time? - Is multiplayer supported
multi vehicles?