[Twitch] Support Stream – Paper 2D Basics – Jan. 27th, 2015

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is great 2D info. Thanks :slight_smile:

The video is up on YouTube now: Unreal Stick Figure 2D | Live Training | Unreal Engine - YouTube

Cheers,

The sphere with physics, need to be locked to Y axis. (Because now go out of the map and cross the walls behind the level)

The project is up on the Learn Tab of the launcher; . Enjoy!

where is the source code

hi ,maybe its a stupid question,but i did search a lot , i still could not found the source code,anyone pls tell me where i can download it,thank you very much

Loved the walljump part, is there anything that I could change in the code to make possible to stay grabbing the wall (for a unlimited time) instead of grab and jump instantly?

Sure. Here’s a high level IDEA (I haven’t tested and I’m on a mobile phone right now…)

Right now when you jump in air we fire a trace to see if you’re near a wall. Instead, you could just do that as long as the button is pressed, and if it returns true, instead of launching the player, just stop simulating physics on him. Then, when the button is released, you continue with the graph as is, launching the player. The result would be you stick in place against the wall, then jump away.

Would it be at all possible to download the project files you used for stream for study purposes?

Here: Training Stream - Creating a 2D Side-Scroller - April 28th, 2015 - Announcements - Epic Developer Community Forums