Sr. Producer Deke Waters returns to discuss Marketplace and to introduce our new Marketplace Content Curator ! Jon will be working with content creators in a number of ways, so be sure to drop him a message if you’re looking into getting involved with the Unreal Engine Marketplace! We’re also going to have a quick look at changes at how we handle Preview builds of UE4 in 4.7 and beyond. Come hang with us
In general, how safe is it to switch my project into a preview build? Is it like a windows os preview where anything could go terribly wrong? Or is it more stable?
Also, what kind of data/functionality should I expect to be lost (if any) when moving a project from an older engine version to a new one? Is there a checklist I should go through when moving from one engine to another to ensure the change is smooth?