Hello everyone. I am Keiyentai or Jeremy owner of NeoSpawn Games. My company is currently working on a fighting game called Twisted Fate which is a revamp of a game I was producer of back in 2001-2003 that got canceled by it’s original developer and 11 years later decided to take it from a 2D fighter using Pre-Render Sprites similar to Killer Instinct back in the arcade days and revamp it with the amazing power of the Unreal Engine 4. The pics I am going to post show just a test room and a character named Kyndle who’s model is still a WIP (she doesn’t have normals finished yet). Also we are going to be using the “removed” Light Propagation Volumes GI instead of LightMass. I was able to get it to work properly and even more so after taking the pics I am going to upload. Also we have a main website which is under construction www.neospawngames.net and a facebook fanpage www.facebook.com/NeoSpawnGames feel free to check them out too. Now I am going to attempt to upload the pics again with out the editor deleting everything I typed Also Unreal Engine has been asking me on Twitter and FB to post here for like the last 5 days lol. SO here it is!
Also when I can I have some better ones too but I need to convert them to .jpg and I have a meeting soon. Please Enjoy
Full Global GI only the Particles Emitting Light
Owner/Founder/Lead Developer of NeoSpawn Games