I recently redid the Twin Stick Tutorial to get back into Unreal, and to my dismay creating a new custom C++ class broke my project. It comes up with the error “Failed to compile target. Try manually rebuilding from Source file.” After some digging through the error log, I discovered the issue is UE4 likes the Windows 8.1 SDK and I only had the latest version, 10.1, installed. After downloading and installing the windows 8.1 SDK everything worked as expected. Since this is a beginner tutorial, I figured a quick answer should be somewhere on this forum.
Thank you for sharing useful information. It is difficult to find really useful content in the network, especially for beginners. C++ is a group of little increments to C, with a couple of significant increases. One noteworthy expansion is the protest situated approach. As the name question arranged programming proposes, this approach manages objects. I think this is the whole trouble.
I used some features for my blog.