Our first 2 weeks of progress from our 1 month project, and our first project with UE4. Last 2 weeks I’m gonna use mainly on characters as there is no work done for them yet.
As you may notice there is still lot of things on to-do list: Adding some variations on zombie run animations, fix those “exploding” barrels etc…
Feel free to comment your opinion and suggest what should be improved or add.
Level assets are from PolyPixel3D and zombie animations from Motion Capture Online ZombiePro - MoCap Pack.