TwinMotion question fog/haze complete stop win.
Hello all,
When I insert a spotlight, of a very closed degree (4º) for example, I would like to have a homogeneous/static fog/haze, without movement in the fog/haze.
I filled in the Win speed option(zero), in the spot light wind speed option, I filled it as (zero), but it still shows the fog with a little moving, this is not beautiful.
In spotlights with very wide angles (60º) or more, the movement of the wind is no longer perceptible in the fog, but it’s still there.
Please, could someone tell me how I can get an absolutely static fog/haze to use in very closed spotlights, in indoor renderings.
Thanks a lot for your help,