winmotion Navigation missing options
Teleport is not a good way of navigating in a 3d scene.
Try blender in VR and you will immediately understand what I mean.
Setup is simple and free.
You can walk in the scene, move where ever you want, and teleport more user friendly than in twinmotion.
You can even watch the VR user and hands moving in the scene.
I do not understand why navigation submenu option in twinmotion has no effect on the joy stick and other buttons.
Whereas the joy sticks are shown and real time shadows rendered !
If someone has currently navigated with NO TELEPORT in twinmotion with the occulus quest 2 please let me know how.
The only reason I found is a "sickness issue" cf. below.
"mkrasemann (Epic Games) il y a 3 ans
Hi, No it's not possible. We removed this options because of motion sickness issue. Currently you can only navigate in VR using the controller."
What about those who are NOT sick ?
Keep teleport as default
Activate all navigation possibilities as an option.
Can I hope Epic team will take my opinion in account ?
Because of this missing option, I will not be using twinmotion.
Blender, free and opensource, is far more efficient even if not as user-friendly importing, rendering purposes.
Best regards