Hello,
I am direct linking my Revit 2024 model into Twin Motion and noticed some walls, parapets, furniture, etc are misplaced or deleted in the TM model compared the 3D view from Revit. If I start a new TM project, the same problem persists.
If I add new objects in the Revit model and sync the TM model, everything works fine, leading me to think the direct link is okay.
Anyone know why objects are moved or simply deleted?
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I’m currently using Revit 2024, and for some unexplained reason, some walls appear floating, other objects as well.
I’m using twin motion’s own link import application, but the workflow with these problems is becoming unfeasible. Is there any plan to correct this?
It’s really frustrating in the middle of a study, having to export the whole project to DWG, to open it in a SketchUp/3DS so I don’t waste this time.
The proposal of interruptability needs to arrive soon! I’m looking forward to it.
Everything is ok, and even so the wall in Twinmotion is displaced.
Another problem that will be difficult to solve with Revit, will be the hollow faces. With sketchup you have the invert faces, but in revit even though I apply another material, this process didn’t work.
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I partially solved the problem.
I see that the problem is in the Sync File. Unfortunately I lost all the material settings service for this project.
I was able to put the project in the same position, but I couldn’t get it to understand the same materials.
Use Export to Datasmith to prevent objects from going off-axis. Sync mode is bugged.
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notworking!!! ;//////// WTFFF??? Floor NOW!
I was able to partially solve this problem.
Select the shifted object, and on the Import page, go to your import object and click … select Reset Transform on Selection. Here it worked, it’s still hard work, but it solved my problem.