Log file open, 06/06/25 12:31:11
LogWindows: Started CrashReportClient (pid=17828)
LogWindows: Custom abort handler registered for crash reporting.
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Found Pak file ../../../Twinmotion/Content/Paks/Twinmotion-WindowsCookedEditor.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Twinmotion/Content/Paks/Twinmotion-WindowsCookedEditor.pak.
LogPakFile: Display: Mounted Pak file ‘../../../Twinmotion/Content/Paks/Twinmotion-WindowsCookedEditor.pak’, mount point: ‘../../../’
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: OS requested locale ‘en-ID’ is not supported. Using the OS requested language of ‘en-US’ as the locale.
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +7:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-652C8CCD45FA4FB88F69F2A28A212E47
Session CrashGUID >====================================================
LogAssetRegistry: Premade AssetRegistry loaded from ‘../../../Twinmotion/EditorClientAssetRegistry.bin’
LogConfig: No local boot hotfix file found at: [C:/Users/Me/AppData/Local/Twinmotion/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager…
LogAudio: Display: AudioInfo: ‘OPUS’ Registered
LogConfig: Display: Loading GDK ini files took 0.03 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: ‘OGG’ Registered
LogAudio: Display: AudioInfo: ‘ADPCM’ Registered
LogAudio: Display: AudioInfo: ‘PCM’ Registered
LogAudio: Display: AudioInfo: ‘BINKA’ Registered
LogAudio: Display: AudioInfo: ‘RADA’ Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Mounting Engine plugin PCG
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin ChaosCloth
LogConfig: Display: Loading Windows ini files took 0.04 seconds
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin LiveLinkControlRig
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin Text3D
LogPluginManager: Mounting Engine plugin NiagaraFluids
LogPluginManager: Mounting Engine plugin WebSocketNetworking
LogPluginManager: Mounting Engine plugin DatasmithC4DImporter
LogPluginManager: Mounting Engine plugin DatasmithImporter
LogPluginManager: Mounting Engine plugin DataprepEditor
LogPluginManager: Mounting Engine plugin DatasmithContent
LogConfig: Display: Loading WinGDK ini files took 0.05 seconds
LogPluginManager: Mounting Engine plugin DatasmithCADImporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin AnimationWarping
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin OpenColorIO
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin HardwareEncoders
LogPluginManager: Mounting Engine plugin PixelStreaming
LogPluginManager: Mounting Engine plugin HAPMedia
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaIOFramework
LogPluginManager: Mounting Engine plugin PixelCapture
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin PCGGeometryScriptInterop
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin WebBrowserWidget
LogPluginManager: Mounting Engine plugin GeometryScripting
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin OpenXR
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin HPMotionController
LogPluginManager: Mounting Engine plugin ModelViewViewModel
LogPluginManager: Mounting Engine plugin OpenXREyeTracker
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin DatasmithInterchange
LogPluginManager: Mounting Engine plugin AMFCodecs
LogPluginManager: Mounting Engine plugin AVCodecsCore
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin NVCodecs
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin SQLiteSupport
LogPluginManager: Mounting Engine plugin DatabaseSupport
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin EOSManager
LogPluginManager: Mounting Engine plugin EOSPixelStreaming
LogPluginManager: Mounting Engine plugin LaunchDarkly
LogPluginManager: Mounting Project plugin TwinmotionBase
LogPluginManager: Mounting Project plugin RuntimeLandscape
LogPluginManager: Mounting Project plugin TwinmotionPlacementTools
LogPluginManager: Mounting Project plugin LidarPointCloud
LogPluginManager: Mounting Project plugin GLTFImporter
LogPluginManager: Mounting Project plugin DLSS
LogPluginManager: Mounting Project plugin TwinmotionUI
LogPluginManager: Mounting Project plugin VarjoOpenXR
LogPluginManager: Mounting Project plugin CityGenerator
LogPluginManager: Mounting Project plugin OceanPlugin
LogPluginManager: Mounting Project plugin StreamlineCore
LogPluginManager: Mounting Project plugin LoadingScreen
LogPluginManager: Mounting Project plugin StreamlineDLSSG
LogPluginManager: Mounting Project plugin DatasmithGLTFImporter
LogPluginManager: Mounting Project plugin TDxInputDevice
LogPluginManager: Mounting Project plugin TwinmotionStorageProtoGenerator
LogPluginManager: Mounting Project plugin StreamlineReflex
LogTwinmotionBoot: TwinmotionBoot: Starting module …
LogPackageName: Display: FPackageName: Mount point removed: ‘../../../Engine/Plugins/Media/PixelStreaming/Content/’ unmounted from ‘/PixelStreaming/’
LogTwinmotionBoot: Checking for D3D12 support on adapter: 0.
LogTwinmotionBoot: Found description for adapter: 0 with vendorId: 4318 and modelId: 10114 and 12578 Mb of memory.
LogTwinmotionBoot: Adapter: 0 supports D3D12.
LogTwinmotionBoot: Adapter: 0 supports D3D12 Ray Tracing Tier 1.0.
LogTwinmotionBoot: D3D12 support found: yes
LogTwinmotionBoot: D3D12 Raytracing support found: yes
LogTwinmotionBoot: User preferred RHI:
LogTwinmotionBoot: GPU dedicated memory found: 12578717696
LogTwinmotionBoot: GPU crash logs enabled
LogTwinmotionBoot: Command line: -Messaging -FromEpicLauncher -AUTH_LOGIN=unused -AUTH_PASSWORD=df2e51d184f144e9a93a964f373ac6cc -AUTH_TYPE=exchangecode -epicapp=8f679cb5684c44b1aa3c45cd2a213fa2 -epicenv=Prod -EpicPortal -epicusername=“Dewa Cina” -epicuserid=7b8ec7ade87949fa896e260c503ca94f -epiclocale=en -epicsandboxid=poodle -Game -ForceDependsGathering -DDC=Twinmotion-DDC-Local
LogTwinmotionBase:
Feature set:
online.cloudpublishing: enabled
LogWindows: Failed to load ‘amfrt64.dll’ (GetLastError=126)
LogWindows: File ‘amfrt64.dll’ does not exist
LogRHI: Using Default RHI: D3D12
LogRHI: Using Highest Feature Level of D3D12: SM6
LogRHI: Loading RHI module D3D12RHI
LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 Ti (VendorId: 10de, DeviceId: 2782, SubSysId: 13b2196e, Revision: 00a1
LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
LogD3D12RHI: Adapter has 11996MB of dedicated video memory, 0MB of dedicated system memory, and 8146MB of shared system memory, 2 output[s]
LogD3D12RHI: Driver Version: 576.52 (internal:32.0.15.7652, unified:576.52)
LogD3D12RHI: Driver Date: 5-14-2025
LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8146MB of shared system memory, 0 output[s]
LogD3D12RHI: DirectX Agility SDK runtime found.
LogD3D12RHI: Chosen D3D12 Adapter Id = 0
LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
LogCUDA: Display: CUDA module ready pending PostEngineInit.
LogWmfMedia: Failed to load mf.dll
LogWmfMedia: Failed to load required Windows Media Foundation libraries
LogRHI: Using Default RHI: D3D12
LogRHI: Using Highest Feature Level of D3D12: SM6
LogRHI: Loading RHI module D3D12RHI
LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
LogDLSSBlueprint: Loaded DLSS-SR plugin version 4.0.0-NGX310.1.0.0
LogDLSSNGXVulkanRHIPreInit: FNGXVulkanRHIPreInitModule::StartupModule Enter
LogRHI: Using Default RHI: D3D12
LogRHI: Using Highest Feature Level of D3D12: SM6
LogRHI: Loading RHI module D3D12RHI
LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
LogDLSSNGXVulkanRHIPreInit: GetSelectedDynamicRHIModuleName = D3D12RHI
LogDLSSNGXVulkanRHIPreInit: VulkanRHI is not the active DynamicRHI; skipping of pregistering the required NGX DLSS Vulkan device and instance extensions via the VulkanRHIBridge
LogDLSSNGXVulkanRHIPreInit: FNGXVulkanRHIPreInitModule::StartupModule Leave
LogStreamlineShaders: Loaded Streamline plugin version 4.0.0-SL2.7.3
LogInit: ExecutableName: TwinmotionCookedEditor-Win64-Shipping.exe
LogInit: Build: ++Twinmotion+Release-2025.1.1-CL-42588035
LogInit: Platform=WindowsEditor
LogInit: MachineId=a6d240fc4d8fb88d83fd22b1e9e05ec0
LogInit: DeviceId=
LogInit: Engine Version: 5.5.4-42588035+++Twinmotion+Release-2025.1.1
LogInit: Compatible Engine Version: 5.5.0-37670630+++Twinmotion+Release-2025.1.1
LogInit: Net CL: 37670630
LogInit: OS: Windows 10 (22H2) [10.0.19045.5917] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 4070 Ti
LogInit: Compiled (64-bit): May 19 2025 09:40:47
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++Twinmotion+Release-2025.1.1
LogInit: Filtered Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=df2e51d184f144e9a93a964f373ac6cc -AUTH_TYPE=exchangecode
LogInit: Base Directory: C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogConfig: Branch ‘EditorLayout’ had been unloaded. Reloading on-demand took 1.93ms
LogConfig: Branch ‘ChaosCloth’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘InterchangeEditor’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘ChaosNiagara’ had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch ‘OpenImageDenoise’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘ChaosSolverPlugin’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘ChaosCaching’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘LiveLinkControlRig’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘PlanarCut’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘PythonScriptPlugin’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘StructUtils’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘Text3D’ had been unloaded. Reloading on-demand took 0.21ms
LogCoreRedirects: AddRedirect(C:/Users/Me/AppData/Local/Twinmotion/Saved/Config/WindowsEditor/NiagaraFluids.ini) has wildcard redirect /NiagaraSimulationStages/, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini.
LogConfig: Branch ‘WebSocketNetworking’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘DatasmithC4DImporter’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘VariantManager’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘ACLPlugin’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘AnimationData’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘AnimationModifierLibrary’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘AnimationWarping’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘RigLogic’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘AvfMedia’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘HardwareEncoders’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘HAPMedia’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘MediaPlayerEditor’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘ImgMedia’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘PixelCapture’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘WmfMedia’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘DataValidation’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘ProxyLODPlugin’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘WorldPartitionHLODUtilities’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘TextureFormatOodle’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘EngineCameras’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘UdpMessaging’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘NNERuntimeORT’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘NNEDenoiser’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘LevelSequenceEditor’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘SequencerScripting’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘TemplateSequence’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘MeshModelingToolset’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘WebBrowserWidget’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘GeometryScripting’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘ComputeFramework’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘AudioCapture’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘OpenXR’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘GeometryCache’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘GeometryProcessing’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘HPMotionController’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘OpenXREyeTracker’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘PropertyAccessEditor’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘XRBase’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘DatasmithInterchange’ had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch ‘AMFCodecs’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘AVCodecsCore’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘ContentBrowserAssetDataSource’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘NVCodecs’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘ContentBrowserFileDataSource’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘SQLiteSupport’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘DatabaseSupport’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘SQLiteCore’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘XInputDevice’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘ConcertMain’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘ConcertSyncClient’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘EOSManager’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘EOSPixelStreaming’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘LaunchDarkly’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘TwinmotionBase’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘RuntimeLandscape’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘TwinmotionPlacementTools’ had been unloaded. Reloading on-demand took 0.23ms
LogCoreRedirects: AddRedirect(C:/Users/Me/AppData/Local/Twinmotion/Saved/Config/WindowsEditor/LidarPointCloud.ini) has wildcard redirect /PointCloudRuntime/, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini.
LogConfig: Branch ‘GLTFImporter’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘DLSS’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘TwinmotionUI’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘VarjoOpenXR’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘CityGenerator’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘OceanPlugin’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘LoadingScreen’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘DatasmithGLTFImporter’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘TDxInputDevice’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘TwinmotionStorageProtoGenerator’ had been unloaded. Reloading on-demand took 0.23ms
LogInit: Presizing for max 2140000000 objects, including 0 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[r.LightPropagationVolume:1]]
LogConfig: Set CVar [[r.SSGI.LeakFreeReprojection:0]]
LogConfig: Set CVar [[r.EnableDebugSpam_GetObjectPositionAndScale:0]]
LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes.Culling:1]]
LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes.LowScaleRadiusThreshold:0]]
LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes.CullAngle:-1]]
LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes.CullClusterRadius:800000]]
LogConfig: Set CVar [[r.PathTracing.FlushDispatch:1]]
LogConfig: Set CVar [[r.PathTracing.DispatchSize:1024]]
LogConfig: Set CVar [[r.PathTracing.ProgressDisplay:0]]
LogConfig: Set CVar [[r.GBufferFormat:3]]
LogConfig: Set CVar [[r.DistanceFieldAO:0]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.Temporal.HistoryWeight:0.995]]
LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
LogConfig: Set CVar [[r.ForceDebugViewModes:1]]
LogConfig: Set CVar [[r.StaticMesh.DisableThreadedBuild:1]]
LogConfig: Set CVar [[r.NGX.DLSS.Enable:0]]
LogConfig: Set CVar [[r.GTSyncType:1]]
LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
LogConfig: Set CVar [[p.MaxDirtyElements:500000]]
LogConfig: Set CVar [[D3D12.LocalViewHeapSize:800000]]
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.BasePassOutputsVelocity:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[vr.PixelDensity:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DiffuseIndirect.HalfRes:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:512]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.MinRoughnessOverride:0.02]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.TextureStreaming:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[SkeletalMesh.UseExperimentalChunking:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.MeshCardsMinSize:0.05]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PathTracing.LightFunctionColor:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.SlotResolution:2048]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.VolumetricCloud.ShadowMap.MaxResolution:4096]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.VolumetricCloud.ViewRaySampleMaxCount:768]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.VolumetricCloud.ReflectionRaySampleMaxCount:256]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.VolumetricCloud.Shadow.ViewRaySampleMaxCount:80]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.VolumetricCloud.Shadow.ReflectionRaySampleMaxCount:80]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PathTracing.EnableReferenceClouds:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PathTracing.Experimental:1 ; needed to be able to disable r.PathTracing.CloudMapEnable]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PathTracing.CloudMapEnable:0 ; if enabled, this would use voxelization for volumetric clouds, which is faster but at the cost of less quality and more VRAM]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PathTracing.Denoiser.Name:OIDN]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Nanite:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:1 ; needed else holdout will simply not do anything in deferred rendering mode]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PathTracing.MaxRaymarchSteps:2048 ; increase this value (768 by default in 5.5) to avoid getting holes in vclouds rendering]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SupportAllShaderPermutations:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:2140000000]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.MaxObjectsInGame:2140000000]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[n.VerifyPeer:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[cook.AllowCookedDataInEditorBuilds:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.AllowUnversionedContentInEditor:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[cook.displaymode:3]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[tm.smartGrass.ringViewDistanceScale:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[tm.smartGrass.ring400Percentage:0.25]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[tm.smartGrass.ring800Percentage:0.50]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[RuntimeLandscape.LOD0ScreenSize:0.35]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:0 ; disable reprojectionField to save on memory since it has little impact on slow movements]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:0 ; disable history resurrection because memory cost is too high and reduces stability]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.00]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.UseOctreeForCulling:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [LidarQuality@3] File [Scalability]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.LidarPointBudget:12000000]]
[2025.06.06-05.31.12:467][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2025.06.06-05.31.12:467][ 0]LogHAL: Display: Platform has ~ 16 GB [17084407808 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2025.06.06-05.31.12:467][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2025.06.06-05.31.12:467][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile
[2025.06.06-05.31.12:467][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap → Msdf]]
[2025.06.06-05.31.12:467][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 → 2]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[fx.Niagara.ForceLastTickGroup:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[xr.OpenXREnvironmentBlendMode:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[D3D12.TrackAllAllocations:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.RayTracing.Geometry.MaxBuiltPrimitivesPerFrame:2000000]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.D3D12.ExplicitDescriptorHeap.ViewDescriptorHeapSize:500000]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Me/AppData/Local/Twinmotion/Saved/Config/WindowsEditor/Editor.ini]
[2025.06.06-05.31.12:467][ 0]LogInit: Computer: DESKTOP-HCC7UF3
[2025.06.06-05.31.12:467][ 0]LogInit: User: Me
[2025.06.06-05.31.12:467][ 0]LogInit: CPU Page size=4096, Cores=8
[2025.06.06-05.31.12:467][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2025.06.06-05.31.12:612][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) Virtual=18.8GB
[2025.06.06-05.31.12:612][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2025.06.06-05.31.12:612][ 0]LogMemory: Process Physical Memory: 292.49 MB used, 304.50 MB peak
[2025.06.06-05.31.12:612][ 0]LogMemory: Process Virtual Memory: 313.79 MB used, 313.79 MB peak
[2025.06.06-05.31.12:612][ 0]LogMemory: Physical Memory: 5674.93 MB used, 10618.03 MB free, 16292.96 MB total
[2025.06.06-05.31.12:612][ 0]LogMemory: Virtual Memory: 6847.86 MB used, 12389.10 MB free, 19236.96 MB total
[2025.06.06-05.31.12:619][ 0]LogWindows: WindowsPlatformFeatures enabled
[2025.06.06-05.31.12:619][ 0]LogChaosDD: Chaos Debug Draw Startup
[2025.06.06-05.31.12:619][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2025.06.06-05.31.12:620][ 0]LogInit: Using OS detected language (en-US).
[2025.06.06-05.31.12:620][ 0]LogInit: Using OS detected locale (en-US).
[2025.06.06-05.31.12:621][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so ‘en’ will be used for the language.
[2025.06.06-05.31.12:621][ 0]LogInit: Setting process to per monitor DPI aware
[2025.06.06-05.31.12:864][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2025.06.06-05.31.12:864][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2025.06.06-05.31.12:864][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.06.06-05.31.12:877][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2025.06.06-05.31.12:877][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2025.06.06-05.31.12:902][ 0]LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
[2025.06.06-05.31.12:925][ 0]LogHMD: xrEnumerateInstanceExtensionProperties failed, suggests no runtime is installed.
[2025.06.06-05.31.12:925][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2025.06.06-05.31.12:925][ 0]LogRHI: Using Default RHI: D3D12
[2025.06.06-05.31.12:925][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.06.06-05.31.12:925][ 0]LogRHI: Loading RHI module D3D12RHI
[2025.06.06-05.31.12:925][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.06.06-05.31.12:925][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2025.06.06-05.31.12:925][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2025.06.06-05.31.12:926][ 0]LogWindows: Attached monitors:
[2025.06.06-05.31.12:926][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) → (1920, 1030), device: ‘\.\DISPLAY1’ [PRIMARY]
[2025.06.06-05.31.12:926][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, -104) → (0, 936), device: ‘\.\DISPLAY2’
[2025.06.06-05.31.12:926][ 0]LogWindows: Found 2 attached monitors.
[2025.06.06-05.31.12:926][ 0]LogWindows: Gathering driver information using Windows Setup API
[2025.06.06-05.31.12:926][ 0]LogRHI: RHI Adapter Info:
[2025.06.06-05.31.12:926][ 0]LogRHI: Name: NVIDIA GeForce RTX 4070 Ti
[2025.06.06-05.31.12:926][ 0]LogRHI: Driver Version: 576.52 (internal:32.0.15.7652, unified:576.52)
[2025.06.06-05.31.12:926][ 0]LogRHI: Driver Date: 5-14-2025
[2025.06.06-05.31.12:926][ 0]LogD3D12RHI: GPU DeviceId: 0x2782 (for the marketing name, search the web for “GPU Device Id”)
[2025.06.06-05.31.12:926][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2025.06.06-05.31.13:032][ 0]LogNvidiaAftermath: Aftermath initialized
[2025.06.06-05.31.13:083][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2025.06.06-05.31.13:083][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2025.06.06-05.31.13:083][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2025.06.06-05.31.13:083][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2025.06.06-05.31.13:083][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2025.06.06-05.31.13:083][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Bindless resources are supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Raster order views are supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Work Graphs are supported
[2025.06.06-05.31.13:144][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000007F551F15300)
[2025.06.06-05.31.13:144][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000007F551F15580)
[2025.06.06-05.31.13:144][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000007F551F15800)
[2025.06.06-05.31.13:144][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2025.06.06-05.31.13:144][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2025.06.06-05.31.13:145][ 0]LogRHI: Texture pool is 7073 MB (70% of 10105 MB)
[2025.06.06-05.31.13:145][ 0]LogD3D12RHI: Async texture creation enabled
[2025.06.06-05.31.13:145][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2025.06.06-05.31.13:149][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2025.06.06-05.31.13:151][ 0]LogInit: Initializing FReadOnlyCVARCache
[2025.06.06-05.31.13:151][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ’ -ScriptsForProject=“C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Twinmotion.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/Me/AppData/Local/Twinmotion/Intermediate/TurnkeyReport_0.log” -log=“C:/Users/Me/AppData/Local/Twinmotion/Intermediate/TurnkeyLog_0.log” -project=“C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Twinmotion.uproject” -platform=all’
[2025.06.06-05.31.13:151][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““C:/Program Files/Epic Games/Twinmotion2025.1/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Twinmotion.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/Me/AppData/Local/Twinmotion/Intermediate/TurnkeyReport_0.log” -log=“C:/Users/Me/AppData/Local/Twinmotion/Intermediate/TurnkeyLog_0.log” -project=“C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Twinmotion.uproject” -platform=all” ]
[2025.06.06-05.31.13:157][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2025.06.06-05.31.13:157][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2025.06.06-05.31.13:157][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2025.06.06-05.31.13:157][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2025.06.06-05.31.13:157][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2025.06.06-05.31.13:157][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
[2025.06.06-05.31.13:157][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
[2025.06.06-05.31.13:169][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2025.06.06-05.31.13:179][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2025.06.06-05.31.13:202][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 1
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsCookedEditor’
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsCookedCooker’
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2025.06.06-05.31.13:366][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2025.06.06-05.31.13:366][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2025.06.06-05.31.13:377][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2025.06.06-05.31.13:388][ 0]LogDerivedDataCache: C:/Users/Me/AppData/Local/Twinmotion/DerivedDataCache: Speed tests took 0.01 seconds.
[2025.06.06-05.31.13:388][ 0]LogDerivedDataCache: Display: C:/Users/Me/AppData/Local/Twinmotion/DerivedDataCache: Performance: Latency=0.12ms. RandomReadSpeed=176.54MBs, RandomWriteSpeed=227.62MBs. Assigned SpeedClass ‘Local’
[2025.06.06-05.31.13:389][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Me/AppData/Local/Twinmotion/DerivedDataCache: Writable
[2025.06.06-05.31.13:389][ 0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (C:/Users/Me/AppData/Local/Twinmotion/Intermediate/Shaders/WorkingDirectory/16748/).
[2025.06.06-05.31.13:389][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Me/AppData/Local/Temp/UnrealShaderWorkingDir/7605105D47FA3042B3F3238A89752250/’.
[2025.06.06-05.31.13:389][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2025.06.06-05.31.13:390][ 0]LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/Me/AppData/Local/Twinmotion/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2025.06.06-05.31.13:390][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureAccumulateConstantCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FLinearSolverBuildIndirectDispatchArgsCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FCopyTexturePS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FMSEEstimationCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanWeightsCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanReshapeBufferCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FGenerateSelectionMapCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureAccumulateCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureMultiplyCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FCopyTextureToBufferCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanSeperableFilterPatchSqauredDistanceCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FInPlaceBatchedMatrixMultiplicationCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FCopyTextureSingleChannelCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNormalizeRadianceVarianceByAlbedoCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FLinearSolverIndirectCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FReconstructSpatialTemporalImage
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FCombineFilteredImageCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNormalizeTextureCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanFilteringCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FAccumulateBufferToTextureCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FAdjustFeatureRangeCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureDivideCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FLinearSolverCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanGetSqauredDistanceToAtlasCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FClassifyPreAlbedoDivideMaskIdCS
[2025.06.06-05.31.14:607][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTonemapProjectionDebugTexturePS
[2025.06.06-05.31.14:609][ 0]LogMemoryImage: Warning: Unknown TypeLayout FHoldoutCompositeSSRInputShader
[2025.06.06-05.31.14:611][ 0]LogMemoryImage: Warning: Unknown TypeLayout FHoldoutCompositeDilateShader
[2025.06.06-05.31.14:611][ 0]LogMemoryImage: Warning: Unknown TypeLayout FGLTFSimpleElementNormalMapPS
[2025.06.06-05.31.14:612][ 0]LogMemoryImage: Warning: Unknown TypeLayout FHoldoutCompositeFinalShader
[2025.06.06-05.31.14:623][ 0]LogMemoryImage: Warning: Unknown TypeLayout FGLTFSimpleTexture2DPS
[2025.06.06-05.31.14:625][ 0]LogMemoryImage: Warning: Unknown TypeLayout FFillArgsCS
[2025.06.06-05.31.14:625][ 0]LogMemoryImage: Warning: Unknown TypeLayout FAllocBlocksCS
[2025.06.06-05.31.14:625][ 0]LogMemoryImage: Warning: Unknown TypeLayout FFillBlocksCS
[2025.06.06-05.31.14:625][ 0]LogMemoryImage: Warning: Unknown TypeLayout FVisibleBricksHashCS
[2025.06.06-05.31.14:627][ 0]LogMemoryImage: Warning: Unknown TypeLayout FBuildTileArraysCS
[2025.06.06-05.31.14:627][ 0]LogMemoryImage: Warning: Unknown TypeLayout FRayCastTilesCS
[2025.06.06-05.31.14:627][ 0]LogMemoryImage: Warning: Unknown TypeLayout FBinBricksInTilesCS
[2025.06.06-05.31.14:627][ 0]LogMemoryImage: Warning: Unknown TypeLayout FScatterVoxelsCS
[2025.06.06-05.31.14:627][ 0]LogMemoryImage: Warning: Unknown TypeLayout FScatterResolveCS
[2025.06.06-05.31.14:640][ 0]LogMemoryImage: Warning: Unknown TypeLayout FDrawBricksPS
[2025.06.06-05.31.14:640][ 0]LogMemoryImage: Warning: Unknown TypeLayout FDrawBricksVS
[2025.06.06-05.31.14:640][ 0]LogMemoryImage: Warning: Unknown TypeLayout FDesaturatePS
[2025.06.06-05.31.14:650][ 0]LogSlate: Using FreeType 2.10.0
[2025.06.06-05.31.14:651][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2025.06.06-05.31.14:661][ 0]LogStreamlineRHI: FStreamlineRHIModule::StartupModule Enter
[2025.06.06-05.31.14:661][ 0]LogStreamlineRHI: Using Streamline production binaries from ../../../Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64/. Can be overridden via -slbinaries={production,development,debug} command line switches for non-shipping builds
[2025.06.06-05.31.14:661][ 0]LogStreamlineRHI: loading core Streamline functions from Streamline interposer at ../../../Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64/sl.interposer.dll
[2025.06.06-05.31.14:685][ 0]LogStreamlineRHI: File ‘......\Twinmotion\Plugins\StreamlineCore\Binaries\ThirdParty\Win64\sl.interposer.dll’ is signed by NVIDIA and the signature was verified.
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: SLInterPoserLibrary = 00007FFCC5290000
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slInit = 00007FFCC5296A70
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slShutdown = 00007FFCC5296E30
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slIsFeatureSupported = 00007FFCC5298390
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slIsFeatureLoaded = 00007FFCC52970E0
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slSetFeatureLoaded = 00007FFCC5297130
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slEvaluateFeature = 00007FFCC52974F0
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slAllocateResources = 00007FFCC5297270
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slFreeResources = 00007FFCC52973C0
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slSetTag = 00007FFCC5297180
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slGetFeatureRequirements = 00007FFCC52993D0
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slGetFeatureVersion = 00007FFCC5298E50
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slUpgradeInterface = 00007FFCC5297A40
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slSetConstants = 00007FFCC5297210
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slGetNativeInterface = 00007FFCC52977C0
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slGetFeatureFunction = 00007FFCC529AAB0
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slGetNewFrameToken = 00007FFCC529AC50
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slSetD3DDevice = 00007FFCC5297600
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: PlatformCreateStreamlineRHI Enter
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: GDynamicRHIName NVIDIA D3D12
[2025.06.06-05.31.14:691][ 0]LogStreamlineD3D12RHI: FStreamlineD3D12RHIModule::StartupModule Enter
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: DLSS plugin enabled, adding DLSS plugin binary search paths to Streamline init paths
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA Streamline interposer plugin sl.interposer.dll found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA NGX DLSS binary nvngx_dlss.dll not found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA Streamline interposer plugin sl.interposer.dll not found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Binaries/ThirdParty/NVIDIA/NGX/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA NGX DLSS binary nvngx_dlss.dll not found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Binaries/ThirdParty/NVIDIA/NGX/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA Streamline interposer plugin sl.interposer.dll not found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Binaries/Win64/Binaries/ThirdParty/NVIDIA/NGX/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA NGX DLSS binary nvngx_dlss.dll not found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Binaries/Win64/Binaries/ThirdParty/NVIDIA/NGX/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA Streamline interposer plugin sl.interposer.dll not found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/DLSS/Binaries/ThirdParty/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA NGX DLSS binary nvngx_dlss.dll found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/DLSS/Binaries/ThirdParty/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: Loading Streamline Reflex since the corresponding cvar r.Streamline.Load.Reflex is set to true
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: Skipping loading Streamline Latewarp since the corresponding UE StreamlineLatewarp plugin is not enabled
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: Loading Streamline DLSS-FG since the corresponding cvar r.Streamline.Load.DLSSG is set to true
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: Skipping loading Streamline DeepDVC since the corresponding UE StreamlineDeepDVC plugin is not enabled
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: Initializing Streamline
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: sl::Preferences::logLevel = 1. Can be overridden via -slloglevel={0,1,2} command line switches
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: sl::Preferences::showConsole = 0. Can be overridden via -sllogconsole={0,1} command line switches
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: sl::Preferences::featuresToLoad = {kFeatureReflex (3), kFeatureDLSS_G (1000)}. Feature loading can be overridden on the command line and console variables:
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: command line -sl{no}reflex, -sl{no}dlssg -sl{no}debugoverlay (non-shipping)
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: console/config r.Streamline.Load.Reflex, r.Streamline.Load.DLSSG
[2025.06.06-05.31.14:691][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:000ms:695us]pluginManager.cpp:489[setHostSDKVersion] Streamline v2.7.3.8dc6fe6a - built on Wed Feb 12 15:15:35 2025 - host SDK v2.7.3
[2025.06.06-05.31.14:693][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:002ms:630us]ota.cpp:382[checkForOTA] Requesting optional updates!
[2025.06.06-05.31.14:694][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:003ms:272us]pluginManager.cpp:618[findPlugins] Looking for plugins in C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64 …
[2025.06.06-05.31.14:694][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:003ms:363us]pluginManager.cpp:1086[loadPlugins] Searching for OTA’d plugins…
[2025.06.06-05.31.14:694][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:003ms:705us]pluginManager.cpp:1092[loadPlugins] Found plugin: C:\ProgramData/NVIDIA/NGX/models/sl_reflex_0/versions/132874/files/190_E658703.dll
[2025.06.06-05.31.14:695][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:004ms:233us]pluginManager.cpp:1092[loadPlugins] Found plugin: C:\ProgramData/NVIDIA/NGX/models/sl_dlss_g_0/versions/132874/files/190_E658703.dll
[2025.06.06-05.31.14:695][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:004ms:647us]pluginManager.cpp:1092[loadPlugins] Found plugin: C:\ProgramData/NVIDIA/NGX/models/sl_common_0/versions/132874/files/190_E658703.dll
[2025.06.06-05.31.14:696][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:004ms:923us]pluginManager.cpp:1092[loadPlugins] Found plugin: C:\ProgramData/NVIDIA/NGX/models/sl_pcl_0/versions/132874/files/190_E658703.dll
[2025.06.06-05.31.14:711][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:020ms:254us]commonInterface.cpp:148[getSystemCaps] Enumerating up to 8 adapters but only one of them can be used to create a device - no mGPU support in this SDK
[2025.06.06-05.31.14:712][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:021ms:062us]commonInterface.cpp:270[getSystemCaps] >-----------------------------------------
[2025.06.06-05.31.14:712][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:021ms:085us]commonInterface.cpp:273[getSystemCaps] NVIDIA driver 576.52
[2025.06.06-05.31.14:714][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:023ms:083us]commonInterface.cpp:298[getSystemCaps] Adapter 0 architecture 0x190 implementation 0x4 revision 0xa1 - bit 0x1 - LUID 0.62667
[2025.06.06-05.31.14:714][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:023ms:101us]commonInterface.cpp:304[getSystemCaps] -----------------------------------------<
[2025.06.06-05.31.14:714][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:023ms:345us]commonEntry.cpp:1625[getOSVersionAndUpdateTimerResolution] Changed high resolution timer resolution to 4991 [100 ns units].
[2025.06.06-05.31.14:714][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:023ms:372us]commonEntry.cpp:1700[updateEmbeddedJSON] Detected Windows OS version 10.0.19045
[2025.06.06-05.31.14:714][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:023ms:465us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.common’ - version 2.7.10.4c73b8e7 - id 4294967295 - priority 0 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.14:730][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:039ms:140us]pluginManager.cpp:829[mapPlugins] Detected two plugins with the same id 190_E658703 - sl.common
[2025.06.06-05.31.14:730][ 0]LogStreamlineAPI: Warning: [Warn]: [12-31-14][streamline][warn][tid:5472][0s:039ms:160us]pluginManager.cpp:891[mapPlugins] Ignoring plugin ‘sl.common’ since it has duplicated unique id
[2025.06.06-05.31.14:750][ 0]LogStreamlineAPI: Warning: [Warn]: [12-31-14][streamline][warn][tid:5472][0s:058ms:985us]pluginManager.cpp:886[mapPlugins] Ignoring plugin ‘sl.deepdvc’ since it is was not requested by the host
[2025.06.06-05.31.15:485][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:794ms:311us]commonEntry.cpp:740[getNGXFeatureRequirements] NGX feature 11 requirements - minOS 10.0.19041 minHW 0x190
[2025.06.06-05.31.15:485][ 0]LogStreamlineAPI: Warning: [Warn]: [12-31-15][streamline][warn][tid:5472][0s:794ms:375us]dlss_gEntry.cpp:327[updateEmbeddedJSON] Disabling DLSS-G since it is not supported on current hardware
[2025.06.06-05.31.15:485][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:794ms:564us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.dlss_g’ - version 2.7.3.8dc6fe6a - id 1000 - priority 1000 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.15:500][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:809ms:074us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.pcl’ - version 2.7.3.8dc6fe6a - id 4 - priority 2 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.15:516][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:824ms:834us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.reflex’ - version 2.7.3.8dc6fe6a - id 3 - priority 100 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.15:530][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:838ms:506us]pluginManager.cpp:829[mapPlugins] Detected two plugins with the same id sl.reflex - 190_E658703
[2025.06.06-05.31.15:530][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:838ms:556us]pluginManager.cpp:873[mapPlugins] Plugin sl.reflex is newer (2.7.10) will choose that
[2025.06.06-05.31.15:530][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:838ms:574us]pluginManager.cpp:980[mapPlugins] A duplicate was found, but a newer plugin version was available
[2025.06.06-05.31.15:530][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:838ms:587us]pluginManager.cpp:986[mapPlugins] Removing plugin with name: sl.reflex superseded by plugin sl.reflex
[2025.06.06-05.31.15:530][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:838ms:599us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.reflex’ - version 2.7.10.4c73b8e7 - id 3 - priority 100 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.15:566][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:874ms:762us]pluginManager.cpp:829[mapPlugins] Detected two plugins with the same id sl.dlss_g - 190_E658703
[2025.06.06-05.31.15:566][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:874ms:798us]pluginManager.cpp:873[mapPlugins] Plugin sl.dlss_g is newer (2.7.10) will choose that
[2025.06.06-05.31.15:566][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:874ms:822us]pluginManager.cpp:986[mapPlugins] Removing plugin with name: sl.dlss_g superseded by plugin sl.dlss_g
[2025.06.06-05.31.15:566][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:874ms:927us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.dlss_g’ - version 2.7.10.4c73b8e7 - id 1000 - priority 1000 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:020us]pluginManager.cpp:829[mapPlugins] Detected two plugins with the same id sl.pcl - 190_E658703
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:054us]pluginManager.cpp:873[mapPlugins] Plugin sl.pcl is newer (2.7.10) will choose that
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:072us]pluginManager.cpp:986[mapPlugins] Removing plugin with name: sl.pcl superseded by plugin sl.pcl
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:126us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.pcl’ - version 2.7.10.4c73b8e7 - id 4 - priority 2 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: Warning: [Warn]: [12-31-15][streamline][warn][tid:5472][0s:888ms:152us]pluginManager.cpp:1140[loadPlugins] Ignoring plugin ‘sl.dlss_g’ since it is not supported on this platform
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:278us]pluginManager.cpp:1240[loadPlugins] Plugin execution order based on priority:
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:290us]pluginManager.cpp:1243[loadPlugins] P0 - sl.common
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:297us]pluginManager.cpp:1243[loadPlugins] P2 - sl.pcl
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:307us]pluginManager.cpp:1243[loadPlugins] P100 - sl.reflex
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:350us]pluginManager.cpp:1435[initializePlugins] Initializing plugins - api 0.0.1 - application ID 100721531
[2025.06.06-05.31.15:581][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:889ms:636us]commonEntry.cpp:1190[slOnPluginStartup] At least one plugin requires NGX, trying to initialize …
[2025.06.06-05.31.15:581][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:889ms:823us]commonEntry.cpp:947[ngxLog] App logging hooks successfully initialized
[2025.06.06-05.31.15:596][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:904ms:861us]commonEntry.cpp:947[ngxLog] Path to driverStore found using QAI: C:\Windows\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_2a40de5cdd82b074
[2025.06.06-05.31.15:596][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:904ms:899us]commonEntry.cpp:947[ngxLog] using path for models: C:\ProgramData/NVIDIA/NGX/models/
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:778us]commonEntry.cpp:947[ngxLog] updated access control list for NGX cache (NGX cache should now be usable by all authenticated users)
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:825us]commonEntry.cpp:947[ngxLog] model folder created: C:\ProgramData/NVIDIA/NGX/models/
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:928us]commonEntry.cpp:947[ngxLog] [dlss]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:940us]commonEntry.cpp:947[ngxLog] app_E658702=0.0.0
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:948us]commonEntry.cpp:947[ngxLog] app_E658701=0.0.0
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:958us]commonEntry.cpp:947[ngxLog] app_B9FEB50=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:966us]commonEntry.cpp:947[ngxLog] app_B9FF4BC=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:976us]commonEntry.cpp:947[ngxLog] app_B9FD524=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:983us]commonEntry.cpp:947[ngxLog] app_B9DF510=1.3.106
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:991us]commonEntry.cpp:947[ngxLog] app_B9CB0B8=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:998us]commonEntry.cpp:947[ngxLog] app_B9E26B0=2.1.28
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:005us]commonEntry.cpp:947[ngxLog] app_B9D48D0=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:013us]commonEntry.cpp:947[ngxLog] app_E99B5EC=1.2.109
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:020us]commonEntry.cpp:947[ngxLog] app_B9DFA64=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:026us]commonEntry.cpp:947[ngxLog] app_B9FD6C0=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:041us]commonEntry.cpp:947[ngxLog] app_B9CF688=2.2.15
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:049us]commonEntry.cpp:947[ngxLog] app_B9D6F08=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:056us]commonEntry.cpp:947[ngxLog] app_B9BF564=2.1.201
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:063us]commonEntry.cpp:947[ngxLog] app_B9DB4F4=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:072us]commonEntry.cpp:947[ngxLog] app_B9D2F5C=1.2.110
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:079us]commonEntry.cpp:947[ngxLog] app_B9D7388=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:086us]commonEntry.cpp:947[ngxLog] app_B9F5618=2.1.29
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:093us]commonEntry.cpp:947[ngxLog] app_B9DAE68=1.2.109
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:100us]commonEntry.cpp:947[ngxLog] app_B9D8C54=1.2.109
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:106us]commonEntry.cpp:947[ngxLog] app_B9D3EF0=2.1.28
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:115us]commonEntry.cpp:947[ngxLog] app_B9FACDC=2.1.201
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:122us]commonEntry.cpp:947[ngxLog] app_F7361DC=2.1.28
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:128us]commonEntry.cpp:947[ngxLog] app_B9C3560=2.1.201
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:135us]commonEntry.cpp:947[ngxLog] app_B9B0430=2.1.28
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:142us]commonEntry.cpp:947[ngxLog] app_E658700=310.2.1
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:149us]commonEntry.cpp:947[ngxLog] [sl_sdk_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:157us]commonEntry.cpp:947[ngxLog] app_E658703=2.7.10
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:164us]commonEntry.cpp:947[ngxLog] [sl_common_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:176us]commonEntry.cpp:947[ngxLog] [sl_deepdvc_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:188us]commonEntry.cpp:947[ngxLog] [sl_dlss_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:210us]commonEntry.cpp:947[ngxLog] [sl_dlss_d_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:223us]commonEntry.cpp:947[ngxLog] [sl_dlss_g_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:235us]commonEntry.cpp:947[ngxLog] [sl_nis_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:246us]commonEntry.cpp:947[ngxLog] [sl_nvperf_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:261us]commonEntry.cpp:947[ngxLog] [sl_pcl_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:272us]commonEntry.cpp:947[ngxLog] [sl_reflex_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:284us]commonEntry.cpp:947[ngxLog] [dlss_override]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:297us]commonEntry.cpp:947[ngxLog] [dlssd]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:310us]commonEntry.cpp:947[ngxLog] [dlssg]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:319us]commonEntry.cpp:947[ngxLog] [dlisp]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:324us]commonEntry.cpp:947[ngxLog] app_B9CF688=2.1.15
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:330us]commonEntry.cpp:947[ngxLog] app_E99B5EC=1.2.102
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:335us]commonEntry.cpp:947[ngxLog] app_E658703=310.0.0
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:341us]commonEntry.cpp:947[ngxLog] app_B9D8C54=1.2.106
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:346us]commonEntry.cpp:947[ngxLog] app_B9D2F5C=1.2.106
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:351us]commonEntry.cpp:947[ngxLog] app_B9DF510=1.3.101
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:357us]commonEntry.cpp:947[ngxLog] app_B9DAE68=1.2.106
[2025.06.06-05.31.15:612][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:392us]commonEntry.cpp:947[ngxLog] listItem.engineVersion .* listItem.genericCMSId 86aa7b4
[2025.06.06-05.31.15:612][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:400us]commonEntry.cpp:947[ngxLog] project id 3F9D696D4363312194B0ECB2671E899F cms id B9FBD50
[2025.06.06-05.31.15:612][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:408us]commonEntry.cpp:947[ngxLog] listItem.engineVersion .* listItem.genericCMSId 8618954
[2025.06.06-05.31.15:612][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:414us]commonEntry.cpp:947[ngxLog] listItem.engineVersion .* listItem.genericCMSId b9b05cc
[2025.06.06-05.31.15:612][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:420us]commonEntry.cpp:947[ngxLog] listItem.engineVersion .* listItem.genericCMSId 876232c
[2025.06.06-05.31.15:612][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:439us]commonEntry.cpp:947[ngxLog] Found cms id 86aa7b4 for engine: ue4 engineVersion 5.5 projectID 3F64A62A462AD92593727FAE6C482577
[2025.06.06-05.31.15:721][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][1s:030ms:006us]commonEntry.cpp:947[ngxLog] NvAPI_DRS_FindApplicationByName -166
[2025.06.06-05.31.15:740][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][1s:049ms:384us]commonEntry.cpp:947[ngxLog] called from module 190_E658703.dll at C:\ProgramData\NVIDIA\NGX\models\sl_common_0\versions\132874\files
[2025.06.06-05.31.15:741][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][1s:049ms:760us]commonEntry.cpp:947[ngxLog] Override shared memory was opened successfully
[2025.06.06-05.31.15:741][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][1s:049ms:786us]commonEntry.cpp:947[ngxLog] Override shared memory was mapped successfully
[2025.06.06-05.31.15:891][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][1s:200ms:500us]commonEntry.cpp:947[ngxLog] Feature dlss failed to load (cmsid 141207476) from cache
[2025.06.06-05.31.15:895][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][1s:204ms:076us]commonEntry.cpp:947[ngxLog] Feature dlss failed to load (cmsid 241534723) from cache
[2025.06.06-05.31.16:258][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:566ms:894us]commonEntry.cpp:947[ngxLog] Found dlss driver fallback snippet at C:\Windows\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_2a40de5cdd82b074
[2025.06.06-05.31.16:258][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:566ms:935us]commonEntry.cpp:947[ngxLog] app 86AA7B4 feature dlss snippet: C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/DLSS/Binaries/ThirdParty/Win64/nvngx_dlss.dll version: 310.1.0
[2025.06.06-05.31.16:272][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:581ms:051us]commonEntry.cpp:947[ngxLog] Feature dlssg failed to load (cmsid 141207476) from cache
[2025.06.06-05.31.16:272][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:581ms:073us]commonEntry.cpp:947[ngxLog] Feature dlssg failed to load (cmsid 241534723) from cache
[2025.06.06-05.31.16:496][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:805ms:336us]commonEntry.cpp:947[ngxLog] Found dlssg driver fallback snippet at C:\Windows\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_2a40de5cdd82b074
[2025.06.06-05.31.16:496][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:805ms:372us]commonEntry.cpp:947[ngxLog] app 86AA7B4 feature dlssg snippet: C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64/nvngx_dlssg.dll version: 310.2.1
[2025.06.06-05.31.16:507][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:816ms:278us]commonEntry.cpp:947[ngxLog] Feature deepdvc failed to load (cmsid 141207476) from cache
[2025.06.06-05.31.16:507][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:816ms:303us]commonEntry.cpp:947[ngxLog] Feature deepdvc failed to load (cmsid 241534723) from cache
[2025.06.06-05.31.16:507][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:816ms:367us]commonEntry.cpp:947[ngxLog] app 86AA7B4 feature deepdvc snippet: C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64/nvngx_deepdvc.dll version: 310.1.0
[2025.06.06-05.31.16:698][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][2s:006ms:801us]commonEntry.cpp:947[ngxLog] Feature dlssd failed to load (cmsid 141207476) from cache
[2025.06.06-05.31.16:701][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][2s:010ms:409us]commonEntry.cpp:947[ngxLog] Feature dlssd failed to load (cmsid 241534723) from cache
[2025.06.06-05.31.16:989][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][2s:297ms:928us]commonEntry.cpp:947[ngxLog] app 86AA7B4 feature dlssd snippet: C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/DLSS/Binaries/ThirdParty/Win64/nvngx_dlssd.dll version: 310.1.0
[2025.06.06-05.31.17:194][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:503ms:455us]commonEntry.cpp:947[ngxLog] [NGXInitLog:219] App logging hooks successfully initialized
[2025.06.06-05.31.17:194][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:503ms:498us]commonEntry.cpp:947[ngxLog] [NGXInitLog:226] Built with APP_NAME = default_nda
[2025.06.06-05.31.17:194][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:503ms:796us]commonEntry.cpp:947[ngxLog] [NGXCubinD3D12::Init:116] Enabling texmode_raw
[2025.06.06-05.31.17:195][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:503ms:881us]commonEntry.cpp:947[ngxLog] [NGXCubinD3D12::Init:212] Driver supports Fatbins + PTX
[2025.06.06-05.31.17:195][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:503ms:906us]commonEntry.cpp:947[ngxLog] [NGXCubinKernelMap::InitCubins:45] Loading NGXCubin kernels
[2025.06.06-05.31.17:195][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:504ms:193us]commonEntry.cpp:947[ngxLog] [NGXCubinGeneric::SetGPUArch:394] SetGPUArch:: Gpu count = 1, luid: 0xf4cb
[2025.06.06-05.31.17:196][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:505ms:711us]commonEntry.cpp:947[ngxLog] [NGXCubinGeneric::SetGPUArch:449] m_gpuArch = 0x190
[2025.06.06-05.31.17:196][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:505ms:724us]commonEntry.cpp:947[ngxLog] [NGXCubinGeneric::SetGPUArch:460] m_smArch = 0x3
[2025.06.06-05.31.17:197][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:506ms:099us]commonEntry.cpp:947[ngxLog] [NGXCubinGeneric::genericPostInit:145] Fast UAV clear: supported
[2025.06.06-05.31.17:197][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:506ms:113us]commonEntry.cpp:947[ngxLog] [DLSSCubinKernelMap::InitCubins:311] Setting DLAA Cubins
[2025.06.06-05.31.17:197][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:506ms:121us]commonEntry.cpp:947[ngxLog] [DLSSCubinKernelMap::InitCubins:311] Setting DLSS Debug Cubins
[2025.06.06-05.31.17:197][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:506ms:128us]commonEntry.cpp:947[ngxLog] [DLSSCubinKernelMap::InitCubins:311] Setting DLTSS Engine Cubins
[2025.06.06-05.31.17:197][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:506ms:316us]commonEntry.cpp:947[ngxLog] [DLSSCubinKernelMap::InitCubins:311] Setting DLTSS NW Cubins
[2025.06.06-05.31.17:197][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:506ms:367us]commonEntry.cpp:947[ngxLog] [DLSSCubinKernelMap::InitCubins:311] Setting DLTSS NW E5M3_SKIP Cubins
[2025.06.06-05.31.17:952][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][3s:261ms:133us]commonEntry.cpp:947[ngxLog] [NGXInitLog:226] Built with APP_NAME = app_transformer_dlssd
[2025.06.06-05.31.17:957][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][3s:265ms:569us]commonEntry.cpp:947[ngxLog] [DldnCubinKernelMap::InitCubins:126] Setting DLDN Engine Pre / Post Cubins
[2025.06.06-05.31.17:957][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][3s:265ms:623us]commonEntry.cpp:947[ngxLog] [DldnCubinKernelMap::InitCubins:159] Setting DLDN Engine Pre / Post Cubins
[2025.06.06-05.31.17:967][ 0]LogStreamlineAPI: Warning: [Warn]: [12-31-17][streamline][warn][tid:5472][3s:275ms:768us]commonEntry.cpp:1320[slOnPluginStartup] Valid application id is required in production builds - allowing for now but please fix this
[2025.06.06-05.31.17:967][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][3s:275ms:807us]commonEntry.cpp:1376[slOnPluginStartup] At least one plugin requires DRS, trying to initialize …
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:087us]pluginManager.cpp:1542[mapPluginCallbacks] Callback sl.common:slSetData:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:135us]pluginManager.cpp:1543[mapPluginCallbacks] Callback sl.common:slGetData:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:146us]pluginManager.cpp:1544[mapPluginCallbacks] Callback sl.common:slAllocateResources:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:154us]pluginManager.cpp:1545[mapPluginCallbacks] Callback sl.common:slFreeResources:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:167us]pluginManager.cpp:1546[mapPluginCallbacks] Callback sl.common:slEvaluateFeature:0x7ffca2ebf540
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:176us]pluginManager.cpp:1547[mapPluginCallbacks] Callback sl.common:slSetTag:0x7ffca2ebe4d0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:184us]pluginManager.cpp:1548[mapPluginCallbacks] Callback sl.common:slSetConsts:0x7ffca2ebf2f0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:191us]pluginManager.cpp:1319[processPluginHooks] Hook sl.common:slHookVkPresent:before - skipped
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:198us]pluginManager.cpp:1319[processPluginHooks] Hook sl.common:slHookVkAfterPresent:after - skipped
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:205us]pluginManager.cpp:1319[processPluginHooks] Hook sl.common:slHookVkCmdBindPipeline:after - skipped
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:229us]pluginManager.cpp:1319[processPluginHooks] Hook sl.common:slHookVkCmdBindDescriptorSets:after - skipped
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:240us]pluginManager.cpp:1319[processPluginHooks] Hook sl.common:slHookVkBeginCommandBuffer:after - skipped
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:246us]pluginManager.cpp:1343[processPluginHooks] Hook sl.common:slHookResizeSwapChainPre:before - OK
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:255us]pluginManager.cpp:1343[processPluginHooks] Hook sl.common:slHookPresent:before - OK
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:260us]pluginManager.cpp:1343[processPluginHooks] Hook sl.common:slHookAfterPresent:after - OK
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:265us]pluginManager.cpp:1343[processPluginHooks] Hook sl.common:slHookPresent1:before - OK
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:362us]pluginManager.cpp:1542[mapPluginCallbacks] Callback sl.pcl:slSetData:0x7ffcc56389e0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:373us]pluginManager.cpp:1543[mapPluginCallbacks] Callback sl.pcl:slGetData:0x7ffcc56389f0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:380us]pluginManager.cpp:1544[mapPluginCallbacks] Callback sl.pcl:slAllocateResources:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:387us]pluginManager.cpp:1545[mapPluginCallbacks] Callback sl.pcl:slFreeResources:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:393us]pluginManager.cpp:1546[mapPluginCallbacks] Callback sl.pcl:slEvaluateFeature:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:400us]pluginManager.cpp:1547[mapPluginCallbacks] Callback sl.pcl:slSetTag:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:409us]pluginManager.cpp:1548[mapPluginCallbacks] Callback sl.pcl:slSetConsts:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:415us]pluginManager.cpp:1304[processPluginHooks] Plugin ‘sl.pcl’ has no registered hooks
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:436us]pluginManager.cpp:1542[mapPluginCallbacks] Callback sl.reflex:slSetData:0x7ffcbf3e8d10
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:446us]pluginManager.cpp:1543[mapPluginCallbacks] Callback sl.reflex:slGetData:0x7ffcbf3e9600
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:453us]pluginManager.cpp:1544[mapPluginCallbacks] Callback sl.reflex:slAllocateResources:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:459us]pluginManager.cpp:1545[mapPluginCallbacks] Callback sl.reflex:slFreeResources:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:465us]pluginManager.cpp:1546[mapPluginCallbacks] Callback sl.reflex:slEvaluateFeature:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineD3D12RHI: FStreamlineD3D12RHIModule::StartupModule Leave
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:472us]pluginManager.cpp:1547[mapPluginCallbacks] Callback sl.reflex:slSetTag:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:479us]pluginManager.cpp:1548[mapPluginCallbacks] Callback sl.reflex:slSetConsts:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:487us]pluginManager.cpp:1304[processPluginHooks] Plugin ‘sl.reflex’ has no registered hooks
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: PluginBaseDir ../../../Twinmotion/Plugins/StreamlineCore
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: SLBinariesDir ../../../Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64/
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: FStreamlineRHI::FStreamlineRHI Enter
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: FStreamlineRHI::FStreamlineRHI Leave
[2025.06.06-05.31.18:150][ 0]LogStreamlineD3D12RHI: FStreamlineD3D12RHI::FStreamlineD3D12RHI Enter
[2025.06.06-05.31.18:150][ 0]LogStreamlineD3D12RHI: Skip registering IDXGISwapchainProvider, due to no supported feature needing a swap chain provider: (kFeatureDLSS_G, Result::eErrorFeatureMissing),(kFeatureLatewarp, Result::eErrorFeatureMissing),(kFeatureImGUI, Result::eErrorFeatureMissing). This can be overriden with -sl{no}swapchainprovider
[2025.06.06-05.31.18:150][ 0]LogStreamlineD3D12RHI: FStreamlineD3D12RHI::FStreamlineD3D12RHI Leave
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: Streamline supported by the NVIDIA D3D12 RHI in the StreamlineD3D12RHI module at runtime
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: FStreamlineRHI::PostPlatformRHICreateInit Enter
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: RequestedFeatures = kFeatureReflex (3), kFeatureDLSS_G (1000))
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: LoadedFeatures = kFeatureReflex (3))
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: Error: [Error]: [12-31-18][streamline][error][tid:5472][3s:459ms:633us]sl.cpp:190[slValidateFeatureContext] ‘kFeatureDLSS_G’ is missing.
[2025.06.06-05.31.18:151][ 0]LogStreamlineRHI: SupportedFeatures = kFeatureReflex (3))
[2025.06.06-05.31.18:151][ 0]LogStreamlineRHI: FStreamlineRHI::PostPlatformRHICreateInit Leave
[2025.06.06-05.31.18:151][ 0]LogStreamlineRHI: PlatformCreateStreamlineRHI Leave
[2025.06.06-05.31.18:151][ 0]LogStreamlineRHI: FStreamlineRHIModule::StartupModule Leave
[2025.06.06-05.31.18:158][ 0]LogPluginManager: Mounting Engine plugin NVCodecs
[2025.06.06-05.31.18:158][ 0]LogPluginManager: Mounting Engine plugin PixelStreaming
[2025.06.06-05.31.18:160][ 0]LogInit: Using OS detected language (en-US).
[2025.06.06-05.31.18:160][ 0]LogInit: Using OS detected locale (en-US).
[2025.06.06-05.31.18:160][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so ‘en’ will be used for the language.
[2025.06.06-05.31.18:162][ 0]LogAssetRegistry: FAssetRegistry took 0.0009 seconds to start up
[2025.06.06-05.31.18:470][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2025.06.06-05.31.18:510][ 0]LogDeviceProfileManager: Active device profile: [000007F56DB72200][000007F56DFC0000 66] WindowsEditor
[2025.06.06-05.31.18:516][ 0]LogConfig: Display: Audio Stream Cache “Max Cache Size KB” set to 0 by config: “../../../Twinmotion/Config/Engine.ini”. Default value of 65536 KB will be used. You can update Project Settings here: Project Settings->Platforms->Windows->Audio->Cook Overrides->Stream Caching->Max Cache Size (KB)
[2025.06.06-05.31.18:526][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:528][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 13 to allow recursive sync load to finish
[2025.06.06-05.31.18:528][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:528][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:528][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 14 to allow recursive sync load to finish
[2025.06.06-05.31.18:528][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:528][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:529][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 15 to allow recursive sync load to finish
[2025.06.06-05.31.18:529][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:529][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:529][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 16 to allow recursive sync load to finish
[2025.06.06-05.31.18:529][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:529][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.06.06-05.31.18:537][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
[2025.06.06-05.31.18:537][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.06.06-05.31.18:537][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:537][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
[2025.06.06-05.31.18:537][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.06.06-05.31.18:541][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
[2025.06.06-05.31.18:541][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.06.06-05.31.18:541][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:541][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
[2025.06.06-05.31.18:541][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.06.06-05.31.18:543][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
[2025.06.06-05.31.18:543][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.06.06-05.31.18:543][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:543][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
[2025.06.06-05.31.18:543][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.06.06-05.31.18:544][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:544][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/T_Default_Material_Grid_M with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:544][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/T_Default_Material_Grid_N with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:564][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 17 to allow recursive sync load to finish
[2025.06.06-05.31.18:564][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/WorldGridMaterial with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:564][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:564][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
[2025.06.06-05.31.18:564][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/WorldGridMaterial with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:574][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
[2025.06.06-05.31.18:575][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2025.06.06-05.31.18:575][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2025.06.06-05.31.18:641][ 0]LogMeshReduction: Display: Skeletal mesh reduction module (r.SkeletalMeshReductionModule) set to “SkeletalMeshReduction” which doesn’t exist.
[2025.06.06-05.31.18:650][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2025.06.06-05.31.18:650][ 0]LogMeshReduction: Display: No automatic skeletal mesh reduction module available
[2025.06.06-05.31.18:650][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2025.06.06-05.31.18:650][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2025.06.06-05.31.18:650][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2025.06.06-05.31.19:179][ 0]LogConfig: Branch ‘TranslationPickerSettings’ had been unloaded. Reloading on-demand took 1.82ms
[2025.06.06-05.31.19:193][ 0]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.003765 seconds
[2025.06.06-05.31.19:275][ 0]LogConfig: Branch ‘GameplayTagsList’ had been unloaded. Reloading on-demand took 1.80ms
[2025.06.06-05.31.19:288][ 0]LogConfig: Branch ‘TemplateDefs’ had been unloaded. Reloading on-demand took 1.81ms
[2025.06.06-05.31.19:293][ 0]LogConfig: Branch ‘TemplateCategories’ had been unloaded. Reloading on-demand took 1.82ms
[2025.06.06-05.31.19:299][ 0]LogConfig: Branch ‘PIEPreviewSettings’ had been unloaded. Reloading on-demand took 1.82ms
[2025.06.06-05.31.19:335][ 0]LogConfig: Branch ‘Mass’ had been unloaded. Reloading on-demand took 1.74ms
[2025.06.06-05.31.19:342][ 0]LogConfig: Applying CVar settings from Section [/Script/PCG.PCGEngineSettings] File [Engine]
[2025.06.06-05.31.19:368][ 0]LogConfig: Branch ‘StateTree’ had been unloaded. Reloading on-demand took 1.96ms
[2025.06.06-05.31.19:373][ 0]LogConfig: Branch ‘GameplayCameras’ had been unloaded. Reloading on-demand took 2.02ms
[2025.06.06-05.31.19:416][ 0]LogPixelStreaming: Initialising Pixel Streaming settings.
[2025.06.06-05.31.19:419][ 0]LogInit: Using libcurl 8.4.0
[2025.06.06-05.31.19:419][ 0]LogInit: - built for Windows
[2025.06.06-05.31.19:419][ 0]LogInit: - supports SSL with OpenSSL/1.1.1t
[2025.06.06-05.31.19:419][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.3
[2025.06.06-05.31.19:419][ 0]LogInit: - other features:
[2025.06.06-05.31.19:419][ 0]LogInit: CURL_VERSION_SSL
[2025.06.06-05.31.19:419][ 0]LogInit: CURL_VERSION_LIBZ
[2025.06.06-05.31.19:419][ 0]LogInit: CURL_VERSION_IPV6
[2025.06.06-05.31.19:419][ 0]LogInit: CURL_VERSION_ASYNCHDNS
[2025.06.06-05.31.19:419][ 0]LogInit: CURL_VERSION_LARGEFILE
[2025.06.06-05.31.19:419][ 0]LogInit: CURL_VERSION_HTTP2
[2025.06.06-05.31.19:419][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2025.06.06-05.31.19:419][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2025.06.06-05.31.19:419][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2025.06.06-05.31.19:419][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2025.06.06-05.31.19:419][ 0]LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
[2025.06.06-05.31.19:420][ 0]LogInit: - LocalHostAddr = Default
[2025.06.06-05.31.19:420][ 0]LogInit: - BufferSize = 524288
[2025.06.06-05.31.19:420][ 0]LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
[2025.06.06-05.31.19:420][ 0]LogInit: Creating http thread with maximum 2147483647 concurrent requests
[2025.06.06-05.31.19:574][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2025.06.06-05.31.19:658][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.06.06-05.31.19:658][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.06.06-05.31.19:661][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2025.06.06-05.31.19:661][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2025.06.06-05.31.19:661][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2025.06.06-05.31.19:675][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started…
[2025.06.06-05.31.19:677][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.050 ms
[2025.06.06-05.31.19:687][ 0]LogMoviePlayer: Initializing movie player
[2025.06.06-05.31.19:693][ 0]LogTurnkeySupport: Warning: Turnkey failed to run properly, full Turnkey output:
The system cannot find the path specified.
[2025.06.06-05.31.19:749][ 0]LogInit: XR: Instanced Stereo Rendering is Enabled
[2025.06.06-05.31.19:749][ 0]LogInit: XR: MultiViewport is Enabled
[2025.06.06-05.31.19:749][ 0]LogInit: XR: Mobile Multiview is Disabled
[2025.06.06-05.31.19:753][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 8C795408EC3C4F438000000000000F00 | Instance: ADF78284429F09C7FCE5E28FBC77C288 (DESKTOP-HCC7UF3-16748).
[2025.06.06-05.31.19:754][ 0]LogCollectionManager: Loaded 0 collections in 0.000593 seconds
[2025.06.06-05.31.19:754][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/Me/AppData/Local/Twinmotion/Saved/Collections/’ took 0.00s
[2025.06.06-05.31.19:754][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
[2025.06.06-05.31.19:754][ 0]LogFileCache: Scanning file cache for directory ‘C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Content/Developers/Me/Collections/’ took 0.00s
[2025.06.06-05.31.19:754][ 0]LogFileCache: Scanning file cache for directory ‘C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Content/Collections/’ took 0.00s
[2025.06.06-05.31.19:767][ 0]LogSlate: Took 0.000938 seconds to synchronously load lazily loaded font ‘../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2025.06.06-05.31.19:768][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
[2025.06.06-05.31.19:768][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2025.06.06-05.31.19:768][ 0]LogUdpMessaging: Display: Unicast socket bound to ‘0.0.0.0:62901’.
[2025.06.06-05.31.19:773][ 0]LogUdpMessaging: Display: Added local interface ‘192.168.100.37’ to multicast group ‘230.0.0.1:6666’
[2025.06.06-05.31.19:863][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2025.06.06-05.31.19:863][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 4070 Ti (Compute, Graphics)
[2025.06.06-05.31.19:863][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
[2025.06.06-05.31.19:863][ 0]LogNNERuntimeORT: No NPU adapter found!
[2025.06.06-05.31.20:084][ 0]LogWebBrowser: Loaded CEF3 version 90.6.7.2358 from C:/Program Files/Epic Games/Twinmotion2025.1/Engine/Binaries/ThirdParty/CEF3/Win64
[2025.06.06-05.31.20:104][ 0]LogCEFBrowser: CEF GPU acceleration enabled
[2025.06.06-05.31.20:320][ 0]LogOpenImageDenoise: OIDN starting up (built with OIDN 2.3.0)
[2025.06.06-05.31.20:468][ 0]LogWindows: Failed to load ‘libalias_api.dll’ (GetLastError=126)
[2025.06.06-05.31.20:468][ 0]LogWindows: File ‘libalias_api.dll’ does not exist
[2025.06.06-05.31.20:472][ 0]LogLaunchDarkly: Initialized LaunchDarkly successfully, but without Mobile Key
[2025.06.06-05.31.20:507][ 0]LogTemp: FCityGeneratorRuntimeModule Started.
[2025.06.06-05.31.20:564][ 0]LogEOSManager: Display: UseProduction : true
[2025.06.06-05.31.20:603][ 0]LogEOSManager: LogEOS: [Boot] EOSSDK Version 1.16.2810-30500876 booting at 2025-06-06T05:31:20.603Z using C
[2025.06.06-05.31.20:604][ 0]LogEOSManager: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.19041.5915.64bit, ClientId=xyza7891AnAQLJdeU14BrdW27H7Dbxpn, ProductId=prod-poodle, SandboxId=poodle, DeploymentId=db943256a077411ab7030b4541b806ac, ProductName=Twinmotion, ProductVersion=0.1, IsServer=false, Flags=DisableOverlay]
[2025.06.06-05.31.20:606][ 0]LogEOSManager: LogEOSAnalytics: Start Session (User: …)
[2025.06.06-05.31.20:609][ 0]LogEOSManager: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2025.06.06-05.31.20:621][ 0]LogEOSManager: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2025.06.06-05.31.20:627][ 0]LogEOSManager: LogEOSRTC: [Core] Initializing LibRTC…
[2025.06.06-05.31.20:636][ 0]LogEOSManager: LogEOS: Updating Platform SDK Config, Time: 0.000245
[2025.06.06-05.31.20:647][ 0]LogUObjectArray: 46893 objects as part of root set at end of initial load.
[2025.06.06-05.31.20:647][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2025.06.06-05.31.20:657][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 42263 public script object entries (1124.11 KB)
[2025.06.06-05.31.20:657][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false
[2025.06.06-05.31.20:663][ 0]LogEngine: Initializing Engine…
[2025.06.06-05.31.20:665][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2025.06.06-05.31.20:834][ 0]LogNetVersion: Set ProjectVersion to 6.0.0.0. Version Checksum will be recalculated on next use.
[2025.06.06-05.31.20:834][ 0]LogInit: Texture streaming: Disabled
[2025.06.06-05.31.20:886][ 0]LogAudio: Display: Initializing Audio Device Manager…
[2025.06.06-05.31.20:886][ 0]LogAudio: Display: Loading Default Audio Settings Objects…
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces…
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: Audio Device Manager Initialized
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.06.06-05.31.20:907][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
[2025.06.06-05.31.20:972][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Fantech Leviosa)
[2025.06.06-05.31.20:973][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2025.06.06-05.31.20:974][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2025.06.06-05.31.20:974][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2025.06.06-05.31.20:975][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2025.06.06-05.31.20:975][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2025.06.06-05.31.20:975][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2025.06.06-05.31.20:975][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2025.06.06-05.31.20:975][ 0]LogInit: FAudioDevice initialized with ID 1.
[2025.06.06-05.31.20:976][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2025.06.06-05.31.20:977][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2025.06.06-05.31.20:977][ 0]LogTwinmotionCore: Display: Twinmotion USceneComponent change notification subsystem - initializing
[2025.06.06-05.31.20:977][ 0]LogTwinmotionCore: Display: TwinmotionProjectContent: Initializing
[2025.06.06-05.31.20:978][ 0]LogTwinmotionCore: Display: Twinmotion Sequencer - Initializing
[2025.06.06-05.31.20:980][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
[2025.06.06-05.31.20:981][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.06.06-05.31.20:981][ 0]LogEnhancedInput: Enhanced Input local player subsystem has initalized the user settings!
[2025.06.06-05.31.20:982][ 0]LogInit: Display: Game Engine Initialized.
[2025.06.06-05.31.20:988][ 0]LogUObjectGlobals: Warning: Failed to find object ‘Object /DatasmithContent/Datasmith/DatasmithAreaLight.DatasmithArealight’
[2025.06.06-05.31.20:992][ 0]LogNiagaraEditor: GEditor isn’t valid! Particle reset commands will not work for Niagara components!
[2025.06.06-05.31.20:996][ 0]LogWindows: Failed to load ‘amfrt64.dll’ (GetLastError=126)
[2025.06.06-05.31.20:996][ 0]LogWindows: File ‘amfrt64.dll’ does not exist
[2025.06.06-05.31.20:996][ 0]LogCUDA: Display: Initialising CUDA API…
[2025.06.06-05.31.20:996][ 0]LogCUDA: Display: CUDA API initialised successfully.
[2025.06.06-05.31.20:996][ 0]LogCUDA: Display: Found 1 CUDA capable devices.
[2025.06.06-05.31.20:996][ 0]LogCUDA: Display: Found device 0 called “NVIDIA GeForce RTX 4070 Ti”.
[2025.06.06-05.31.20:996][ 0]LogCUDA: Display: Attempting to create CUDA context on GPU Device 0…
[2025.06.06-05.31.21:105][ 0]LogCUDA: Display: Created CUDA context on device “NVIDIA GeForce RTX 4070 Ti”.
[2025.06.06-05.31.21:131][ 0]LogEncoderNVENC: Created D3D11 device for NVENC on ‘NVIDIA GeForce RTX 4070 Ti’.