Twinmotion 2025.1.1 crash on opening

I reinstalled my win10 fresh, and updated all my drivers.
After installing twinmotion 2025.1.1 it’s always crash on opening. And give me this crash window

LoginId:a6d240fc4d8fb88d83fd22b1e9e05ec0
EpicAccountId:7b8ec7ade87949fa896e260c503ca94f

Unhandled Exception: 0xc06d007e

KERNELBASE
TwinmotionCookedEditor_Win64_Shipping
TwinmotionCookedEditor_Win64_Shipping
TwinmotionCookedEditor_Win64_Shipping
TwinmotionCookedEditor_Win64_Shipping
TwinmotionCookedEditor_Win64_Shipping
TwinmotionCookedEditor_Win64_Shipping
TwinmotionCookedEditor_Win64_Shipping
TwinmotionCookedEditor_Win64_Shipping
TwinmotionCookedEditor_Win64_Shipping
TwinmotionCookedEditor_Win64_Shipping
TwinmotionCookedEditor_Win64_Shipping
TwinmotionCookedEditor_Win64_Shipping
TwinmotionCookedEditor_Win64_Shipping
kernel32
ntdll

Before reinstalled my win 10, Twinmotion 2025.1.1 can be opened.

Log file open, 06/06/25 12:31:11
LogWindows: Started CrashReportClient (pid=17828)
LogWindows: Custom abort handler registered for crash reporting.
LogPakFile: Initializing PakPlatformFile
LogPakFile: Display: Found Pak file ../../../Twinmotion/Content/Paks/Twinmotion-WindowsCookedEditor.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Twinmotion/Content/Paks/Twinmotion-WindowsCookedEditor.pak.
LogPakFile: Display: Mounted Pak file ‘../../../Twinmotion/Content/Paks/Twinmotion-WindowsCookedEditor.pak’, mount point: ‘../../../’
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: OS requested locale ‘en-ID’ is not supported. Using the OS requested language of ‘en-US’ as the locale.
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +7:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-652C8CCD45FA4FB88F69F2A28A212E47
Session CrashGUID >====================================================
LogAssetRegistry: Premade AssetRegistry loaded from ‘../../../Twinmotion/EditorClientAssetRegistry.bin’
LogConfig: No local boot hotfix file found at: [C:/Users/Me/AppData/Local/Twinmotion/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager…
LogAudio: Display: AudioInfo: ‘OPUS’ Registered
LogConfig: Display: Loading GDK ini files took 0.03 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: ‘OGG’ Registered
LogAudio: Display: AudioInfo: ‘ADPCM’ Registered
LogAudio: Display: AudioInfo: ‘PCM’ Registered
LogAudio: Display: AudioInfo: ‘BINKA’ Registered
LogAudio: Display: AudioInfo: ‘RADA’ Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Mounting Engine plugin PCG
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin ChaosCloth
LogConfig: Display: Loading Windows ini files took 0.04 seconds
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin LiveLinkControlRig
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin Text3D
LogPluginManager: Mounting Engine plugin NiagaraFluids
LogPluginManager: Mounting Engine plugin WebSocketNetworking
LogPluginManager: Mounting Engine plugin DatasmithC4DImporter
LogPluginManager: Mounting Engine plugin DatasmithImporter
LogPluginManager: Mounting Engine plugin DataprepEditor
LogPluginManager: Mounting Engine plugin DatasmithContent
LogConfig: Display: Loading WinGDK ini files took 0.05 seconds
LogPluginManager: Mounting Engine plugin DatasmithCADImporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin AnimationWarping
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin OpenColorIO
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin HardwareEncoders
LogPluginManager: Mounting Engine plugin PixelStreaming
LogPluginManager: Mounting Engine plugin HAPMedia
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaIOFramework
LogPluginManager: Mounting Engine plugin PixelCapture
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin PCGGeometryScriptInterop
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin WebBrowserWidget
LogPluginManager: Mounting Engine plugin GeometryScripting
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin OpenXR
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin HPMotionController
LogPluginManager: Mounting Engine plugin ModelViewViewModel
LogPluginManager: Mounting Engine plugin OpenXREyeTracker
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin DatasmithInterchange
LogPluginManager: Mounting Engine plugin AMFCodecs
LogPluginManager: Mounting Engine plugin AVCodecsCore
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin NVCodecs
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin SQLiteSupport
LogPluginManager: Mounting Engine plugin DatabaseSupport
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin EOSManager
LogPluginManager: Mounting Engine plugin EOSPixelStreaming
LogPluginManager: Mounting Engine plugin LaunchDarkly
LogPluginManager: Mounting Project plugin TwinmotionBase
LogPluginManager: Mounting Project plugin RuntimeLandscape
LogPluginManager: Mounting Project plugin TwinmotionPlacementTools
LogPluginManager: Mounting Project plugin LidarPointCloud
LogPluginManager: Mounting Project plugin GLTFImporter
LogPluginManager: Mounting Project plugin DLSS
LogPluginManager: Mounting Project plugin TwinmotionUI
LogPluginManager: Mounting Project plugin VarjoOpenXR
LogPluginManager: Mounting Project plugin CityGenerator
LogPluginManager: Mounting Project plugin OceanPlugin
LogPluginManager: Mounting Project plugin StreamlineCore
LogPluginManager: Mounting Project plugin LoadingScreen
LogPluginManager: Mounting Project plugin StreamlineDLSSG
LogPluginManager: Mounting Project plugin DatasmithGLTFImporter
LogPluginManager: Mounting Project plugin TDxInputDevice
LogPluginManager: Mounting Project plugin TwinmotionStorageProtoGenerator
LogPluginManager: Mounting Project plugin StreamlineReflex
LogTwinmotionBoot: TwinmotionBoot: Starting module …
LogPackageName: Display: FPackageName: Mount point removed: ‘../../../Engine/Plugins/Media/PixelStreaming/Content/’ unmounted from ‘/PixelStreaming/’
LogTwinmotionBoot: Checking for D3D12 support on adapter: 0.
LogTwinmotionBoot: Found description for adapter: 0 with vendorId: 4318 and modelId: 10114 and 12578 Mb of memory.
LogTwinmotionBoot: Adapter: 0 supports D3D12.
LogTwinmotionBoot: Adapter: 0 supports D3D12 Ray Tracing Tier 1.0.
LogTwinmotionBoot: D3D12 support found: yes
LogTwinmotionBoot: D3D12 Raytracing support found: yes
LogTwinmotionBoot: User preferred RHI:
LogTwinmotionBoot: GPU dedicated memory found: 12578717696
LogTwinmotionBoot: GPU crash logs enabled
LogTwinmotionBoot: Command line: -Messaging -FromEpicLauncher -AUTH_LOGIN=unused -AUTH_PASSWORD=df2e51d184f144e9a93a964f373ac6cc -AUTH_TYPE=exchangecode -epicapp=8f679cb5684c44b1aa3c45cd2a213fa2 -epicenv=Prod -EpicPortal -epicusername=“Dewa Cina” -epicuserid=7b8ec7ade87949fa896e260c503ca94f -epiclocale=en -epicsandboxid=poodle -Game -ForceDependsGathering -DDC=Twinmotion-DDC-Local
LogTwinmotionBase:
Feature set:
online.cloudpublishing: enabled
LogWindows: Failed to load ‘amfrt64.dll’ (GetLastError=126)
LogWindows: File ‘amfrt64.dll’ does not exist
LogRHI: Using Default RHI: D3D12
LogRHI: Using Highest Feature Level of D3D12: SM6
LogRHI: Loading RHI module D3D12RHI
LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 Ti (VendorId: 10de, DeviceId: 2782, SubSysId: 13b2196e, Revision: 00a1
LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
LogD3D12RHI: Adapter has 11996MB of dedicated video memory, 0MB of dedicated system memory, and 8146MB of shared system memory, 2 output[s]
LogD3D12RHI: Driver Version: 576.52 (internal:32.0.15.7652, unified:576.52)
LogD3D12RHI: Driver Date: 5-14-2025
LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8146MB of shared system memory, 0 output[s]
LogD3D12RHI: DirectX Agility SDK runtime found.
LogD3D12RHI: Chosen D3D12 Adapter Id = 0
LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
LogCUDA: Display: CUDA module ready pending PostEngineInit.
LogWmfMedia: Failed to load mf.dll
LogWmfMedia: Failed to load required Windows Media Foundation libraries
LogRHI: Using Default RHI: D3D12
LogRHI: Using Highest Feature Level of D3D12: SM6
LogRHI: Loading RHI module D3D12RHI
LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
LogDLSSBlueprint: Loaded DLSS-SR plugin version 4.0.0-NGX310.1.0.0
LogDLSSNGXVulkanRHIPreInit: FNGXVulkanRHIPreInitModule::StartupModule Enter
LogRHI: Using Default RHI: D3D12
LogRHI: Using Highest Feature Level of D3D12: SM6
LogRHI: Loading RHI module D3D12RHI
LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
LogDLSSNGXVulkanRHIPreInit: GetSelectedDynamicRHIModuleName = D3D12RHI
LogDLSSNGXVulkanRHIPreInit: VulkanRHI is not the active DynamicRHI; skipping of pregistering the required NGX DLSS Vulkan device and instance extensions via the VulkanRHIBridge
LogDLSSNGXVulkanRHIPreInit: FNGXVulkanRHIPreInitModule::StartupModule Leave
LogStreamlineShaders: Loaded Streamline plugin version 4.0.0-SL2.7.3
LogInit: ExecutableName: TwinmotionCookedEditor-Win64-Shipping.exe
LogInit: Build: ++Twinmotion+Release-2025.1.1-CL-42588035
LogInit: Platform=WindowsEditor
LogInit: MachineId=a6d240fc4d8fb88d83fd22b1e9e05ec0
LogInit: DeviceId=
LogInit: Engine Version: 5.5.4-42588035+++Twinmotion+Release-2025.1.1
LogInit: Compatible Engine Version: 5.5.0-37670630+++Twinmotion+Release-2025.1.1
LogInit: Net CL: 37670630
LogInit: OS: Windows 10 (22H2) [10.0.19045.5917] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 4070 Ti
LogInit: Compiled (64-bit): May 19 2025 09:40:47
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++Twinmotion+Release-2025.1.1
LogInit: Filtered Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=df2e51d184f144e9a93a964f373ac6cc -AUTH_TYPE=exchangecode
LogInit: Base Directory: C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogConfig: Branch ‘EditorLayout’ had been unloaded. Reloading on-demand took 1.93ms
LogConfig: Branch ‘ChaosCloth’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘InterchangeEditor’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘ChaosNiagara’ had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch ‘OpenImageDenoise’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘ChaosSolverPlugin’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘ChaosCaching’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘LiveLinkControlRig’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘PlanarCut’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘PythonScriptPlugin’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘StructUtils’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘Text3D’ had been unloaded. Reloading on-demand took 0.21ms
LogCoreRedirects: AddRedirect(C:/Users/Me/AppData/Local/Twinmotion/Saved/Config/WindowsEditor/NiagaraFluids.ini) has wildcard redirect /NiagaraSimulationStages/, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini.
LogConfig: Branch ‘WebSocketNetworking’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘DatasmithC4DImporter’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘VariantManager’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘ACLPlugin’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘AnimationData’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘AnimationModifierLibrary’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘AnimationWarping’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘RigLogic’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘AvfMedia’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘HardwareEncoders’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘HAPMedia’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘MediaPlayerEditor’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘ImgMedia’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘PixelCapture’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘WmfMedia’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘DataValidation’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘ProxyLODPlugin’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘WorldPartitionHLODUtilities’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘TextureFormatOodle’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘EngineCameras’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘UdpMessaging’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘NNERuntimeORT’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘NNEDenoiser’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘LevelSequenceEditor’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘SequencerScripting’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘TemplateSequence’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘MeshModelingToolset’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘WebBrowserWidget’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘GeometryScripting’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘ComputeFramework’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘AudioCapture’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘OpenXR’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘GeometryCache’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘GeometryProcessing’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘HPMotionController’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘OpenXREyeTracker’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘PropertyAccessEditor’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘XRBase’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘DatasmithInterchange’ had been unloaded. Reloading on-demand took 0.25ms
LogConfig: Branch ‘AMFCodecs’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘AVCodecsCore’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘ContentBrowserAssetDataSource’ had been unloaded. Reloading on-demand took 0.24ms
LogConfig: Branch ‘NVCodecs’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘ContentBrowserFileDataSource’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘SQLiteSupport’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘DatabaseSupport’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘SQLiteCore’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘XInputDevice’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘ConcertMain’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘ConcertSyncClient’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘EOSManager’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘EOSPixelStreaming’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘LaunchDarkly’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘TwinmotionBase’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘RuntimeLandscape’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘TwinmotionPlacementTools’ had been unloaded. Reloading on-demand took 0.23ms
LogCoreRedirects: AddRedirect(C:/Users/Me/AppData/Local/Twinmotion/Saved/Config/WindowsEditor/LidarPointCloud.ini) has wildcard redirect /PointCloudRuntime/, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini.
LogConfig: Branch ‘GLTFImporter’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘DLSS’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘TwinmotionUI’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘VarjoOpenXR’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘CityGenerator’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘OceanPlugin’ had been unloaded. Reloading on-demand took 0.21ms
LogConfig: Branch ‘LoadingScreen’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘DatasmithGLTFImporter’ had been unloaded. Reloading on-demand took 0.23ms
LogConfig: Branch ‘TDxInputDevice’ had been unloaded. Reloading on-demand took 0.22ms
LogConfig: Branch ‘TwinmotionStorageProtoGenerator’ had been unloaded. Reloading on-demand took 0.23ms
LogInit: Presizing for max 2140000000 objects, including 0 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[r.LightPropagationVolume:1]]
LogConfig: Set CVar [[r.SSGI.LeakFreeReprojection:0]]
LogConfig: Set CVar [[r.EnableDebugSpam_GetObjectPositionAndScale:0]]
LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes.Culling:1]]
LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes.LowScaleRadiusThreshold:0]]
LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes.CullAngle:-1]]
LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes.CullClusterRadius:800000]]
LogConfig: Set CVar [[r.PathTracing.FlushDispatch:1]]
LogConfig: Set CVar [[r.PathTracing.DispatchSize:1024]]
LogConfig: Set CVar [[r.PathTracing.ProgressDisplay:0]]
LogConfig: Set CVar [[r.GBufferFormat:3]]
LogConfig: Set CVar [[r.DistanceFieldAO:0]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.Temporal.HistoryWeight:0.995]]
LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
LogConfig: Set CVar [[r.ForceDebugViewModes:1]]
LogConfig: Set CVar [[r.StaticMesh.DisableThreadedBuild:1]]
LogConfig: Set CVar [[r.NGX.DLSS.Enable:0]]
LogConfig: Set CVar [[r.GTSyncType:1]]
LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
LogConfig: Set CVar [[p.MaxDirtyElements:500000]]
LogConfig: Set CVar [[D3D12.LocalViewHeapSize:800000]]
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.BasePassOutputsVelocity:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[vr.PixelDensity:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.DiffuseIndirect.HalfRes:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:512]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.MinRoughnessOverride:0.02]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.TextureStreaming:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[SkeletalMesh.UseExperimentalChunking:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.MeshCardsMinSize:0.05]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PathTracing.LightFunctionColor:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.SlotResolution:2048]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.VolumetricCloud.ShadowMap.MaxResolution:4096]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.VolumetricCloud.ViewRaySampleMaxCount:768]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.VolumetricCloud.ReflectionRaySampleMaxCount:256]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.VolumetricCloud.Shadow.ViewRaySampleMaxCount:80]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.VolumetricCloud.Shadow.ReflectionRaySampleMaxCount:80]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PathTracing.EnableReferenceClouds:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PathTracing.Experimental:1 ; needed to be able to disable r.PathTracing.CloudMapEnable]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PathTracing.CloudMapEnable:0 ; if enabled, this would use voxelization for volumetric clouds, which is faster but at the cost of less quality and more VRAM]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PathTracing.Denoiser.Name:OIDN]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Nanite:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:1 ; needed else holdout will simply not do anything in deferred rendering mode]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.PathTracing.MaxRaymarchSteps:2048 ; increase this value (768 by default in 5.5) to avoid getting holes in vclouds rendering]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[r.SupportAllShaderPermutations:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2025.06.06-05.31.12:460][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:2140000000]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[gc.MaxObjectsInGame:2140000000]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[n.VerifyPeer:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[cook.AllowCookedDataInEditorBuilds:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[s.AllowUnversionedContentInEditor:1]]
[2025.06.06-05.31.12:461][ 0]LogConfig: Set CVar [[cook.displaymode:3]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[tm.smartGrass.ringViewDistanceScale:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[tm.smartGrass.ring400Percentage:0.25]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[tm.smartGrass.ring800Percentage:0.50]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[RuntimeLandscape.LOD0ScreenSize:0.35]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:0 ; disable reprojectionField to save on memory since it has little impact on slow movements]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:0 ; disable history resurrection because memory cost is too high and reduces stability]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.00]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Shadow.UseOctreeForCulling:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2025.06.06-05.31.12:466][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [LidarQuality@3] File [Scalability]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.LidarPointBudget:12000000]]
[2025.06.06-05.31.12:467][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2025.06.06-05.31.12:467][ 0]LogHAL: Display: Platform has ~ 16 GB [17084407808 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2025.06.06-05.31.12:467][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2025.06.06-05.31.12:467][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile
[2025.06.06-05.31.12:467][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap → Msdf]]
[2025.06.06-05.31.12:467][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 → 2]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[fx.Niagara.ForceLastTickGroup:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[xr.OpenXREnvironmentBlendMode:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[D3D12.TrackAllAllocations:1]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.RayTracing.Geometry.MaxBuiltPrimitivesPerFrame:2000000]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Set CVar [[r.D3D12.ExplicitDescriptorHeap.ViewDescriptorHeapSize:500000]]
[2025.06.06-05.31.12:467][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Me/AppData/Local/Twinmotion/Saved/Config/WindowsEditor/Editor.ini]
[2025.06.06-05.31.12:467][ 0]LogInit: Computer: DESKTOP-HCC7UF3
[2025.06.06-05.31.12:467][ 0]LogInit: User: Me
[2025.06.06-05.31.12:467][ 0]LogInit: CPU Page size=4096, Cores=8
[2025.06.06-05.31.12:467][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2025.06.06-05.31.12:612][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) Virtual=18.8GB
[2025.06.06-05.31.12:612][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2025.06.06-05.31.12:612][ 0]LogMemory: Process Physical Memory: 292.49 MB used, 304.50 MB peak
[2025.06.06-05.31.12:612][ 0]LogMemory: Process Virtual Memory: 313.79 MB used, 313.79 MB peak
[2025.06.06-05.31.12:612][ 0]LogMemory: Physical Memory: 5674.93 MB used, 10618.03 MB free, 16292.96 MB total
[2025.06.06-05.31.12:612][ 0]LogMemory: Virtual Memory: 6847.86 MB used, 12389.10 MB free, 19236.96 MB total
[2025.06.06-05.31.12:619][ 0]LogWindows: WindowsPlatformFeatures enabled
[2025.06.06-05.31.12:619][ 0]LogChaosDD: Chaos Debug Draw Startup
[2025.06.06-05.31.12:619][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2025.06.06-05.31.12:620][ 0]LogInit: Using OS detected language (en-US).
[2025.06.06-05.31.12:620][ 0]LogInit: Using OS detected locale (en-US).
[2025.06.06-05.31.12:621][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so ‘en’ will be used for the language.
[2025.06.06-05.31.12:621][ 0]LogInit: Setting process to per monitor DPI aware
[2025.06.06-05.31.12:864][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2025.06.06-05.31.12:864][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2025.06.06-05.31.12:864][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.06.06-05.31.12:877][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2025.06.06-05.31.12:877][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2025.06.06-05.31.12:902][ 0]LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
[2025.06.06-05.31.12:925][ 0]LogHMD: xrEnumerateInstanceExtensionProperties failed, suggests no runtime is installed.
[2025.06.06-05.31.12:925][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2025.06.06-05.31.12:925][ 0]LogRHI: Using Default RHI: D3D12
[2025.06.06-05.31.12:925][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.06.06-05.31.12:925][ 0]LogRHI: Loading RHI module D3D12RHI
[2025.06.06-05.31.12:925][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.06.06-05.31.12:925][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2025.06.06-05.31.12:925][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2025.06.06-05.31.12:926][ 0]LogWindows: Attached monitors:
[2025.06.06-05.31.12:926][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) → (1920, 1030), device: ‘\.\DISPLAY1’ [PRIMARY]
[2025.06.06-05.31.12:926][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, -104) → (0, 936), device: ‘\.\DISPLAY2’
[2025.06.06-05.31.12:926][ 0]LogWindows: Found 2 attached monitors.
[2025.06.06-05.31.12:926][ 0]LogWindows: Gathering driver information using Windows Setup API
[2025.06.06-05.31.12:926][ 0]LogRHI: RHI Adapter Info:
[2025.06.06-05.31.12:926][ 0]LogRHI: Name: NVIDIA GeForce RTX 4070 Ti
[2025.06.06-05.31.12:926][ 0]LogRHI: Driver Version: 576.52 (internal:32.0.15.7652, unified:576.52)
[2025.06.06-05.31.12:926][ 0]LogRHI: Driver Date: 5-14-2025
[2025.06.06-05.31.12:926][ 0]LogD3D12RHI: GPU DeviceId: 0x2782 (for the marketing name, search the web for “GPU Device Id”)
[2025.06.06-05.31.12:926][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2025.06.06-05.31.13:032][ 0]LogNvidiaAftermath: Aftermath initialized
[2025.06.06-05.31.13:083][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2025.06.06-05.31.13:083][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2025.06.06-05.31.13:083][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2025.06.06-05.31.13:083][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2025.06.06-05.31.13:083][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2025.06.06-05.31.13:083][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Bindless resources are supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Raster order views are supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2025.06.06-05.31.13:084][ 0]LogD3D12RHI: Work Graphs are supported
[2025.06.06-05.31.13:144][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000007F551F15300)
[2025.06.06-05.31.13:144][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000007F551F15580)
[2025.06.06-05.31.13:144][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000007F551F15800)
[2025.06.06-05.31.13:144][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2025.06.06-05.31.13:144][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2025.06.06-05.31.13:145][ 0]LogRHI: Texture pool is 7073 MB (70% of 10105 MB)
[2025.06.06-05.31.13:145][ 0]LogD3D12RHI: Async texture creation enabled
[2025.06.06-05.31.13:145][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2025.06.06-05.31.13:149][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2025.06.06-05.31.13:151][ 0]LogInit: Initializing FReadOnlyCVARCache
[2025.06.06-05.31.13:151][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ’ -ScriptsForProject=“C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Twinmotion.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/Me/AppData/Local/Twinmotion/Intermediate/TurnkeyReport_0.log” -log=“C:/Users/Me/AppData/Local/Twinmotion/Intermediate/TurnkeyLog_0.log” -project=“C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Twinmotion.uproject” -platform=all’
[2025.06.06-05.31.13:151][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““C:/Program Files/Epic Games/Twinmotion2025.1/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Twinmotion.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/Me/AppData/Local/Twinmotion/Intermediate/TurnkeyReport_0.log” -log=“C:/Users/Me/AppData/Local/Twinmotion/Intermediate/TurnkeyLog_0.log” -project=“C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Twinmotion.uproject” -platform=all” ]
[2025.06.06-05.31.13:157][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2025.06.06-05.31.13:157][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2025.06.06-05.31.13:157][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2025.06.06-05.31.13:157][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2025.06.06-05.31.13:157][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2025.06.06-05.31.13:157][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
[2025.06.06-05.31.13:157][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
[2025.06.06-05.31.13:169][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2025.06.06-05.31.13:179][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2025.06.06-05.31.13:202][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 1
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsCookedEditor’
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsCookedCooker’
[2025.06.06-05.31.13:205][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2025.06.06-05.31.13:366][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2025.06.06-05.31.13:366][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2025.06.06-05.31.13:377][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2025.06.06-05.31.13:388][ 0]LogDerivedDataCache: C:/Users/Me/AppData/Local/Twinmotion/DerivedDataCache: Speed tests took 0.01 seconds.
[2025.06.06-05.31.13:388][ 0]LogDerivedDataCache: Display: C:/Users/Me/AppData/Local/Twinmotion/DerivedDataCache: Performance: Latency=0.12ms. RandomReadSpeed=176.54MBs, RandomWriteSpeed=227.62MBs. Assigned SpeedClass ‘Local’
[2025.06.06-05.31.13:389][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Me/AppData/Local/Twinmotion/DerivedDataCache: Writable
[2025.06.06-05.31.13:389][ 0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (C:/Users/Me/AppData/Local/Twinmotion/Intermediate/Shaders/WorkingDirectory/16748/).
[2025.06.06-05.31.13:389][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Me/AppData/Local/Temp/UnrealShaderWorkingDir/7605105D47FA3042B3F3238A89752250/’.
[2025.06.06-05.31.13:389][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2025.06.06-05.31.13:390][ 0]LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/Me/AppData/Local/Twinmotion/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2025.06.06-05.31.13:390][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureAccumulateConstantCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FLinearSolverBuildIndirectDispatchArgsCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FCopyTexturePS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FMSEEstimationCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanWeightsCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanReshapeBufferCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FGenerateSelectionMapCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureAccumulateCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureMultiplyCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FCopyTextureToBufferCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanSeperableFilterPatchSqauredDistanceCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FInPlaceBatchedMatrixMultiplicationCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FCopyTextureSingleChannelCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNormalizeRadianceVarianceByAlbedoCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FLinearSolverIndirectCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FReconstructSpatialTemporalImage
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FCombineFilteredImageCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNormalizeTextureCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanFilteringCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FAccumulateBufferToTextureCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FAdjustFeatureRangeCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureDivideCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FLinearSolverCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanGetSqauredDistanceToAtlasCS
[2025.06.06-05.31.14:563][ 0]LogMemoryImage: Warning: Unknown TypeLayout FClassifyPreAlbedoDivideMaskIdCS
[2025.06.06-05.31.14:607][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTonemapProjectionDebugTexturePS
[2025.06.06-05.31.14:609][ 0]LogMemoryImage: Warning: Unknown TypeLayout FHoldoutCompositeSSRInputShader
[2025.06.06-05.31.14:611][ 0]LogMemoryImage: Warning: Unknown TypeLayout FHoldoutCompositeDilateShader
[2025.06.06-05.31.14:611][ 0]LogMemoryImage: Warning: Unknown TypeLayout FGLTFSimpleElementNormalMapPS
[2025.06.06-05.31.14:612][ 0]LogMemoryImage: Warning: Unknown TypeLayout FHoldoutCompositeFinalShader
[2025.06.06-05.31.14:623][ 0]LogMemoryImage: Warning: Unknown TypeLayout FGLTFSimpleTexture2DPS
[2025.06.06-05.31.14:625][ 0]LogMemoryImage: Warning: Unknown TypeLayout FFillArgsCS
[2025.06.06-05.31.14:625][ 0]LogMemoryImage: Warning: Unknown TypeLayout FAllocBlocksCS
[2025.06.06-05.31.14:625][ 0]LogMemoryImage: Warning: Unknown TypeLayout FFillBlocksCS
[2025.06.06-05.31.14:625][ 0]LogMemoryImage: Warning: Unknown TypeLayout FVisibleBricksHashCS
[2025.06.06-05.31.14:627][ 0]LogMemoryImage: Warning: Unknown TypeLayout FBuildTileArraysCS
[2025.06.06-05.31.14:627][ 0]LogMemoryImage: Warning: Unknown TypeLayout FRayCastTilesCS
[2025.06.06-05.31.14:627][ 0]LogMemoryImage: Warning: Unknown TypeLayout FBinBricksInTilesCS
[2025.06.06-05.31.14:627][ 0]LogMemoryImage: Warning: Unknown TypeLayout FScatterVoxelsCS
[2025.06.06-05.31.14:627][ 0]LogMemoryImage: Warning: Unknown TypeLayout FScatterResolveCS
[2025.06.06-05.31.14:640][ 0]LogMemoryImage: Warning: Unknown TypeLayout FDrawBricksPS
[2025.06.06-05.31.14:640][ 0]LogMemoryImage: Warning: Unknown TypeLayout FDrawBricksVS
[2025.06.06-05.31.14:640][ 0]LogMemoryImage: Warning: Unknown TypeLayout FDesaturatePS
[2025.06.06-05.31.14:650][ 0]LogSlate: Using FreeType 2.10.0
[2025.06.06-05.31.14:651][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2025.06.06-05.31.14:661][ 0]LogStreamlineRHI: FStreamlineRHIModule::StartupModule Enter
[2025.06.06-05.31.14:661][ 0]LogStreamlineRHI: Using Streamline production binaries from ../../../Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64/. Can be overridden via -slbinaries={production,development,debug} command line switches for non-shipping builds
[2025.06.06-05.31.14:661][ 0]LogStreamlineRHI: loading core Streamline functions from Streamline interposer at ../../../Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64/sl.interposer.dll
[2025.06.06-05.31.14:685][ 0]LogStreamlineRHI: File ‘......\Twinmotion\Plugins\StreamlineCore\Binaries\ThirdParty\Win64\sl.interposer.dll’ is signed by NVIDIA and the signature was verified.
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: SLInterPoserLibrary = 00007FFCC5290000
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slInit = 00007FFCC5296A70
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slShutdown = 00007FFCC5296E30
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slIsFeatureSupported = 00007FFCC5298390
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slIsFeatureLoaded = 00007FFCC52970E0
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slSetFeatureLoaded = 00007FFCC5297130
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slEvaluateFeature = 00007FFCC52974F0
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slAllocateResources = 00007FFCC5297270
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slFreeResources = 00007FFCC52973C0
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slSetTag = 00007FFCC5297180
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slGetFeatureRequirements = 00007FFCC52993D0
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slGetFeatureVersion = 00007FFCC5298E50
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slUpgradeInterface = 00007FFCC5297A40
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slSetConstants = 00007FFCC5297210
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slGetNativeInterface = 00007FFCC52977C0
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slGetFeatureFunction = 00007FFCC529AAB0
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slGetNewFrameToken = 00007FFCC529AC50
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: slSetD3DDevice = 00007FFCC5297600
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: PlatformCreateStreamlineRHI Enter
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: GDynamicRHIName NVIDIA D3D12
[2025.06.06-05.31.14:691][ 0]LogStreamlineD3D12RHI: FStreamlineD3D12RHIModule::StartupModule Enter
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: DLSS plugin enabled, adding DLSS plugin binary search paths to Streamline init paths
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA Streamline interposer plugin sl.interposer.dll found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA NGX DLSS binary nvngx_dlss.dll not found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA Streamline interposer plugin sl.interposer.dll not found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Binaries/ThirdParty/NVIDIA/NGX/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA NGX DLSS binary nvngx_dlss.dll not found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Binaries/ThirdParty/NVIDIA/NGX/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA Streamline interposer plugin sl.interposer.dll not found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Binaries/Win64/Binaries/ThirdParty/NVIDIA/NGX/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA NGX DLSS binary nvngx_dlss.dll not found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Binaries/Win64/Binaries/ThirdParty/NVIDIA/NGX/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA Streamline interposer plugin sl.interposer.dll not found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/DLSS/Binaries/ThirdParty/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: NVIDIA NGX DLSS binary nvngx_dlss.dll found in search path C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/DLSS/Binaries/ThirdParty/Win64
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: Loading Streamline Reflex since the corresponding cvar r.Streamline.Load.Reflex is set to true
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: Skipping loading Streamline Latewarp since the corresponding UE StreamlineLatewarp plugin is not enabled
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: Loading Streamline DLSS-FG since the corresponding cvar r.Streamline.Load.DLSSG is set to true
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: Skipping loading Streamline DeepDVC since the corresponding UE StreamlineDeepDVC plugin is not enabled
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: Initializing Streamline
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: sl::Preferences::logLevel = 1. Can be overridden via -slloglevel={0,1,2} command line switches
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: sl::Preferences::showConsole = 0. Can be overridden via -sllogconsole={0,1} command line switches
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: sl::Preferences::featuresToLoad = {kFeatureReflex (3), kFeatureDLSS_G (1000)}. Feature loading can be overridden on the command line and console variables:
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: command line -sl{no}reflex, -sl{no}dlssg -sl{no}debugoverlay (non-shipping)
[2025.06.06-05.31.14:691][ 0]LogStreamlineRHI: console/config r.Streamline.Load.Reflex, r.Streamline.Load.DLSSG
[2025.06.06-05.31.14:691][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:000ms:695us]pluginManager.cpp:489[setHostSDKVersion] Streamline v2.7.3.8dc6fe6a - built on Wed Feb 12 15:15:35 2025 - host SDK v2.7.3
[2025.06.06-05.31.14:693][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:002ms:630us]ota.cpp:382[checkForOTA] Requesting optional updates!
[2025.06.06-05.31.14:694][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:003ms:272us]pluginManager.cpp:618[findPlugins] Looking for plugins in C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64 …
[2025.06.06-05.31.14:694][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:003ms:363us]pluginManager.cpp:1086[loadPlugins] Searching for OTA’d plugins…
[2025.06.06-05.31.14:694][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:003ms:705us]pluginManager.cpp:1092[loadPlugins] Found plugin: C:\ProgramData/NVIDIA/NGX/models/sl_reflex_0/versions/132874/files/190_E658703.dll
[2025.06.06-05.31.14:695][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:004ms:233us]pluginManager.cpp:1092[loadPlugins] Found plugin: C:\ProgramData/NVIDIA/NGX/models/sl_dlss_g_0/versions/132874/files/190_E658703.dll
[2025.06.06-05.31.14:695][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:004ms:647us]pluginManager.cpp:1092[loadPlugins] Found plugin: C:\ProgramData/NVIDIA/NGX/models/sl_common_0/versions/132874/files/190_E658703.dll
[2025.06.06-05.31.14:696][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:004ms:923us]pluginManager.cpp:1092[loadPlugins] Found plugin: C:\ProgramData/NVIDIA/NGX/models/sl_pcl_0/versions/132874/files/190_E658703.dll
[2025.06.06-05.31.14:711][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:020ms:254us]commonInterface.cpp:148[getSystemCaps] Enumerating up to 8 adapters but only one of them can be used to create a device - no mGPU support in this SDK
[2025.06.06-05.31.14:712][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:021ms:062us]commonInterface.cpp:270[getSystemCaps] >-----------------------------------------
[2025.06.06-05.31.14:712][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:021ms:085us]commonInterface.cpp:273[getSystemCaps] NVIDIA driver 576.52
[2025.06.06-05.31.14:714][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:023ms:083us]commonInterface.cpp:298[getSystemCaps] Adapter 0 architecture 0x190 implementation 0x4 revision 0xa1 - bit 0x1 - LUID 0.62667
[2025.06.06-05.31.14:714][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:023ms:101us]commonInterface.cpp:304[getSystemCaps] -----------------------------------------<
[2025.06.06-05.31.14:714][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:023ms:345us]commonEntry.cpp:1625[getOSVersionAndUpdateTimerResolution] Changed high resolution timer resolution to 4991 [100 ns units].
[2025.06.06-05.31.14:714][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:023ms:372us]commonEntry.cpp:1700[updateEmbeddedJSON] Detected Windows OS version 10.0.19045
[2025.06.06-05.31.14:714][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:023ms:465us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.common’ - version 2.7.10.4c73b8e7 - id 4294967295 - priority 0 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.14:730][ 0]LogStreamlineAPI: [Info]: [12-31-14][streamline][info][tid:5472][0s:039ms:140us]pluginManager.cpp:829[mapPlugins] Detected two plugins with the same id 190_E658703 - sl.common
[2025.06.06-05.31.14:730][ 0]LogStreamlineAPI: Warning: [Warn]: [12-31-14][streamline][warn][tid:5472][0s:039ms:160us]pluginManager.cpp:891[mapPlugins] Ignoring plugin ‘sl.common’ since it has duplicated unique id
[2025.06.06-05.31.14:750][ 0]LogStreamlineAPI: Warning: [Warn]: [12-31-14][streamline][warn][tid:5472][0s:058ms:985us]pluginManager.cpp:886[mapPlugins] Ignoring plugin ‘sl.deepdvc’ since it is was not requested by the host
[2025.06.06-05.31.15:485][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:794ms:311us]commonEntry.cpp:740[getNGXFeatureRequirements] NGX feature 11 requirements - minOS 10.0.19041 minHW 0x190
[2025.06.06-05.31.15:485][ 0]LogStreamlineAPI: Warning: [Warn]: [12-31-15][streamline][warn][tid:5472][0s:794ms:375us]dlss_gEntry.cpp:327[updateEmbeddedJSON] Disabling DLSS-G since it is not supported on current hardware
[2025.06.06-05.31.15:485][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:794ms:564us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.dlss_g’ - version 2.7.3.8dc6fe6a - id 1000 - priority 1000 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.15:500][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:809ms:074us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.pcl’ - version 2.7.3.8dc6fe6a - id 4 - priority 2 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.15:516][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:824ms:834us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.reflex’ - version 2.7.3.8dc6fe6a - id 3 - priority 100 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.15:530][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:838ms:506us]pluginManager.cpp:829[mapPlugins] Detected two plugins with the same id sl.reflex - 190_E658703
[2025.06.06-05.31.15:530][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:838ms:556us]pluginManager.cpp:873[mapPlugins] Plugin sl.reflex is newer (2.7.10) will choose that
[2025.06.06-05.31.15:530][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:838ms:574us]pluginManager.cpp:980[mapPlugins] A duplicate was found, but a newer plugin version was available
[2025.06.06-05.31.15:530][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:838ms:587us]pluginManager.cpp:986[mapPlugins] Removing plugin with name: sl.reflex superseded by plugin sl.reflex
[2025.06.06-05.31.15:530][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:838ms:599us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.reflex’ - version 2.7.10.4c73b8e7 - id 3 - priority 100 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.15:566][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:874ms:762us]pluginManager.cpp:829[mapPlugins] Detected two plugins with the same id sl.dlss_g - 190_E658703
[2025.06.06-05.31.15:566][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:874ms:798us]pluginManager.cpp:873[mapPlugins] Plugin sl.dlss_g is newer (2.7.10) will choose that
[2025.06.06-05.31.15:566][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:874ms:822us]pluginManager.cpp:986[mapPlugins] Removing plugin with name: sl.dlss_g superseded by plugin sl.dlss_g
[2025.06.06-05.31.15:566][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:874ms:927us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.dlss_g’ - version 2.7.10.4c73b8e7 - id 1000 - priority 1000 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:020us]pluginManager.cpp:829[mapPlugins] Detected two plugins with the same id sl.pcl - 190_E658703
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:054us]pluginManager.cpp:873[mapPlugins] Plugin sl.pcl is newer (2.7.10) will choose that
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:072us]pluginManager.cpp:986[mapPlugins] Removing plugin with name: sl.pcl superseded by plugin sl.pcl
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:126us]pluginManager.cpp:1001[mapPlugins] Loaded plugin ‘sl.pcl’ - version 2.7.10.4c73b8e7 - id 4 - priority 2 - adapter mask 0x1 - interposer ‘no’
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: Warning: [Warn]: [12-31-15][streamline][warn][tid:5472][0s:888ms:152us]pluginManager.cpp:1140[loadPlugins] Ignoring plugin ‘sl.dlss_g’ since it is not supported on this platform
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:278us]pluginManager.cpp:1240[loadPlugins] Plugin execution order based on priority:
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:290us]pluginManager.cpp:1243[loadPlugins] P0 - sl.common
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:297us]pluginManager.cpp:1243[loadPlugins] P2 - sl.pcl
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:307us]pluginManager.cpp:1243[loadPlugins] P100 - sl.reflex
[2025.06.06-05.31.15:579][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:888ms:350us]pluginManager.cpp:1435[initializePlugins] Initializing plugins - api 0.0.1 - application ID 100721531
[2025.06.06-05.31.15:581][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:889ms:636us]commonEntry.cpp:1190[slOnPluginStartup] At least one plugin requires NGX, trying to initialize …
[2025.06.06-05.31.15:581][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:889ms:823us]commonEntry.cpp:947[ngxLog] App logging hooks successfully initialized
[2025.06.06-05.31.15:596][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:904ms:861us]commonEntry.cpp:947[ngxLog] Path to driverStore found using QAI: C:\Windows\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_2a40de5cdd82b074
[2025.06.06-05.31.15:596][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:904ms:899us]commonEntry.cpp:947[ngxLog] using path for models: C:\ProgramData/NVIDIA/NGX/models/
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:778us]commonEntry.cpp:947[ngxLog] updated access control list for NGX cache (NGX cache should now be usable by all authenticated users)
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:825us]commonEntry.cpp:947[ngxLog] model folder created: C:\ProgramData/NVIDIA/NGX/models/
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:928us]commonEntry.cpp:947[ngxLog] [dlss]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:940us]commonEntry.cpp:947[ngxLog] app_E658702=0.0.0
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:948us]commonEntry.cpp:947[ngxLog] app_E658701=0.0.0
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:958us]commonEntry.cpp:947[ngxLog] app_B9FEB50=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:966us]commonEntry.cpp:947[ngxLog] app_B9FF4BC=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:976us]commonEntry.cpp:947[ngxLog] app_B9FD524=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:983us]commonEntry.cpp:947[ngxLog] app_B9DF510=1.3.106
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:991us]commonEntry.cpp:947[ngxLog] app_B9CB0B8=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:919ms:998us]commonEntry.cpp:947[ngxLog] app_B9E26B0=2.1.28
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:005us]commonEntry.cpp:947[ngxLog] app_B9D48D0=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:013us]commonEntry.cpp:947[ngxLog] app_E99B5EC=1.2.109
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:020us]commonEntry.cpp:947[ngxLog] app_B9DFA64=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:026us]commonEntry.cpp:947[ngxLog] app_B9FD6C0=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:041us]commonEntry.cpp:947[ngxLog] app_B9CF688=2.2.15
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:049us]commonEntry.cpp:947[ngxLog] app_B9D6F08=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:056us]commonEntry.cpp:947[ngxLog] app_B9BF564=2.1.201
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:063us]commonEntry.cpp:947[ngxLog] app_B9DB4F4=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:072us]commonEntry.cpp:947[ngxLog] app_B9D2F5C=1.2.110
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:079us]commonEntry.cpp:947[ngxLog] app_B9D7388=1.0.108
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:086us]commonEntry.cpp:947[ngxLog] app_B9F5618=2.1.29
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:093us]commonEntry.cpp:947[ngxLog] app_B9DAE68=1.2.109
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:100us]commonEntry.cpp:947[ngxLog] app_B9D8C54=1.2.109
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:106us]commonEntry.cpp:947[ngxLog] app_B9D3EF0=2.1.28
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:115us]commonEntry.cpp:947[ngxLog] app_B9FACDC=2.1.201
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:122us]commonEntry.cpp:947[ngxLog] app_F7361DC=2.1.28
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:128us]commonEntry.cpp:947[ngxLog] app_B9C3560=2.1.201
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:135us]commonEntry.cpp:947[ngxLog] app_B9B0430=2.1.28
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:142us]commonEntry.cpp:947[ngxLog] app_E658700=310.2.1
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:149us]commonEntry.cpp:947[ngxLog] [sl_sdk_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:157us]commonEntry.cpp:947[ngxLog] app_E658703=2.7.10
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:164us]commonEntry.cpp:947[ngxLog] [sl_common_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:176us]commonEntry.cpp:947[ngxLog] [sl_deepdvc_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:188us]commonEntry.cpp:947[ngxLog] [sl_dlss_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:210us]commonEntry.cpp:947[ngxLog] [sl_dlss_d_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:223us]commonEntry.cpp:947[ngxLog] [sl_dlss_g_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:235us]commonEntry.cpp:947[ngxLog] [sl_nis_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:246us]commonEntry.cpp:947[ngxLog] [sl_nvperf_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:261us]commonEntry.cpp:947[ngxLog] [sl_pcl_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:272us]commonEntry.cpp:947[ngxLog] [sl_reflex_0]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:284us]commonEntry.cpp:947[ngxLog] [dlss_override]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:297us]commonEntry.cpp:947[ngxLog] [dlssd]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:310us]commonEntry.cpp:947[ngxLog] [dlssg]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:319us]commonEntry.cpp:947[ngxLog] [dlisp]
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:324us]commonEntry.cpp:947[ngxLog] app_B9CF688=2.1.15
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:330us]commonEntry.cpp:947[ngxLog] app_E99B5EC=1.2.102
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:335us]commonEntry.cpp:947[ngxLog] app_E658703=310.0.0
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:341us]commonEntry.cpp:947[ngxLog] app_B9D8C54=1.2.106
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:346us]commonEntry.cpp:947[ngxLog] app_B9D2F5C=1.2.106
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:351us]commonEntry.cpp:947[ngxLog] app_B9DF510=1.3.101
[2025.06.06-05.31.15:611][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:357us]commonEntry.cpp:947[ngxLog] app_B9DAE68=1.2.106
[2025.06.06-05.31.15:612][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:392us]commonEntry.cpp:947[ngxLog] listItem.engineVersion .* listItem.genericCMSId 86aa7b4
[2025.06.06-05.31.15:612][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:400us]commonEntry.cpp:947[ngxLog] project id 3F9D696D4363312194B0ECB2671E899F cms id B9FBD50
[2025.06.06-05.31.15:612][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:408us]commonEntry.cpp:947[ngxLog] listItem.engineVersion .* listItem.genericCMSId 8618954
[2025.06.06-05.31.15:612][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:414us]commonEntry.cpp:947[ngxLog] listItem.engineVersion .* listItem.genericCMSId b9b05cc
[2025.06.06-05.31.15:612][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:420us]commonEntry.cpp:947[ngxLog] listItem.engineVersion .* listItem.genericCMSId 876232c
[2025.06.06-05.31.15:612][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][0s:920ms:439us]commonEntry.cpp:947[ngxLog] Found cms id 86aa7b4 for engine: ue4 engineVersion 5.5 projectID 3F64A62A462AD92593727FAE6C482577
[2025.06.06-05.31.15:721][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][1s:030ms:006us]commonEntry.cpp:947[ngxLog] NvAPI_DRS_FindApplicationByName -166
[2025.06.06-05.31.15:740][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][1s:049ms:384us]commonEntry.cpp:947[ngxLog] called from module 190_E658703.dll at C:\ProgramData\NVIDIA\NGX\models\sl_common_0\versions\132874\files
[2025.06.06-05.31.15:741][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][1s:049ms:760us]commonEntry.cpp:947[ngxLog] Override shared memory was opened successfully
[2025.06.06-05.31.15:741][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][1s:049ms:786us]commonEntry.cpp:947[ngxLog] Override shared memory was mapped successfully
[2025.06.06-05.31.15:891][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][1s:200ms:500us]commonEntry.cpp:947[ngxLog] Feature dlss failed to load (cmsid 141207476) from cache
[2025.06.06-05.31.15:895][ 0]LogStreamlineAPI: [Info]: [12-31-15][streamline][info][tid:5472][1s:204ms:076us]commonEntry.cpp:947[ngxLog] Feature dlss failed to load (cmsid 241534723) from cache
[2025.06.06-05.31.16:258][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:566ms:894us]commonEntry.cpp:947[ngxLog] Found dlss driver fallback snippet at C:\Windows\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_2a40de5cdd82b074
[2025.06.06-05.31.16:258][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:566ms:935us]commonEntry.cpp:947[ngxLog] app 86AA7B4 feature dlss snippet: C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/DLSS/Binaries/ThirdParty/Win64/nvngx_dlss.dll version: 310.1.0
[2025.06.06-05.31.16:272][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:581ms:051us]commonEntry.cpp:947[ngxLog] Feature dlssg failed to load (cmsid 141207476) from cache
[2025.06.06-05.31.16:272][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:581ms:073us]commonEntry.cpp:947[ngxLog] Feature dlssg failed to load (cmsid 241534723) from cache
[2025.06.06-05.31.16:496][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:805ms:336us]commonEntry.cpp:947[ngxLog] Found dlssg driver fallback snippet at C:\Windows\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_2a40de5cdd82b074
[2025.06.06-05.31.16:496][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:805ms:372us]commonEntry.cpp:947[ngxLog] app 86AA7B4 feature dlssg snippet: C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64/nvngx_dlssg.dll version: 310.2.1
[2025.06.06-05.31.16:507][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:816ms:278us]commonEntry.cpp:947[ngxLog] Feature deepdvc failed to load (cmsid 141207476) from cache
[2025.06.06-05.31.16:507][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:816ms:303us]commonEntry.cpp:947[ngxLog] Feature deepdvc failed to load (cmsid 241534723) from cache
[2025.06.06-05.31.16:507][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][1s:816ms:367us]commonEntry.cpp:947[ngxLog] app 86AA7B4 feature deepdvc snippet: C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64/nvngx_deepdvc.dll version: 310.1.0
[2025.06.06-05.31.16:698][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][2s:006ms:801us]commonEntry.cpp:947[ngxLog] Feature dlssd failed to load (cmsid 141207476) from cache
[2025.06.06-05.31.16:701][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][2s:010ms:409us]commonEntry.cpp:947[ngxLog] Feature dlssd failed to load (cmsid 241534723) from cache
[2025.06.06-05.31.16:989][ 0]LogStreamlineAPI: [Info]: [12-31-16][streamline][info][tid:5472][2s:297ms:928us]commonEntry.cpp:947[ngxLog] app 86AA7B4 feature dlssd snippet: C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Plugins/DLSS/Binaries/ThirdParty/Win64/nvngx_dlssd.dll version: 310.1.0
[2025.06.06-05.31.17:194][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:503ms:455us]commonEntry.cpp:947[ngxLog] [NGXInitLog:219] App logging hooks successfully initialized
[2025.06.06-05.31.17:194][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:503ms:498us]commonEntry.cpp:947[ngxLog] [NGXInitLog:226] Built with APP_NAME = default_nda
[2025.06.06-05.31.17:194][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:503ms:796us]commonEntry.cpp:947[ngxLog] [NGXCubinD3D12::Init:116] Enabling texmode_raw
[2025.06.06-05.31.17:195][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:503ms:881us]commonEntry.cpp:947[ngxLog] [NGXCubinD3D12::Init:212] Driver supports Fatbins + PTX
[2025.06.06-05.31.17:195][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:503ms:906us]commonEntry.cpp:947[ngxLog] [NGXCubinKernelMap::InitCubins:45] Loading NGXCubin kernels
[2025.06.06-05.31.17:195][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:504ms:193us]commonEntry.cpp:947[ngxLog] [NGXCubinGeneric::SetGPUArch:394] SetGPUArch:: Gpu count = 1, luid: 0xf4cb
[2025.06.06-05.31.17:196][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:505ms:711us]commonEntry.cpp:947[ngxLog] [NGXCubinGeneric::SetGPUArch:449] m_gpuArch = 0x190
[2025.06.06-05.31.17:196][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:505ms:724us]commonEntry.cpp:947[ngxLog] [NGXCubinGeneric::SetGPUArch:460] m_smArch = 0x3
[2025.06.06-05.31.17:197][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:506ms:099us]commonEntry.cpp:947[ngxLog] [NGXCubinGeneric::genericPostInit:145] Fast UAV clear: supported
[2025.06.06-05.31.17:197][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:506ms:113us]commonEntry.cpp:947[ngxLog] [DLSSCubinKernelMap::InitCubins:311] Setting DLAA Cubins
[2025.06.06-05.31.17:197][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:506ms:121us]commonEntry.cpp:947[ngxLog] [DLSSCubinKernelMap::InitCubins:311] Setting DLSS Debug Cubins
[2025.06.06-05.31.17:197][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:506ms:128us]commonEntry.cpp:947[ngxLog] [DLSSCubinKernelMap::InitCubins:311] Setting DLTSS Engine Cubins
[2025.06.06-05.31.17:197][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:506ms:316us]commonEntry.cpp:947[ngxLog] [DLSSCubinKernelMap::InitCubins:311] Setting DLTSS NW Cubins
[2025.06.06-05.31.17:197][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][2s:506ms:367us]commonEntry.cpp:947[ngxLog] [DLSSCubinKernelMap::InitCubins:311] Setting DLTSS NW E5M3_SKIP Cubins
[2025.06.06-05.31.17:952][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][3s:261ms:133us]commonEntry.cpp:947[ngxLog] [NGXInitLog:226] Built with APP_NAME = app_transformer_dlssd
[2025.06.06-05.31.17:957][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][3s:265ms:569us]commonEntry.cpp:947[ngxLog] [DldnCubinKernelMap::InitCubins:126] Setting DLDN Engine Pre / Post Cubins
[2025.06.06-05.31.17:957][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][3s:265ms:623us]commonEntry.cpp:947[ngxLog] [DldnCubinKernelMap::InitCubins:159] Setting DLDN Engine Pre / Post Cubins
[2025.06.06-05.31.17:967][ 0]LogStreamlineAPI: Warning: [Warn]: [12-31-17][streamline][warn][tid:5472][3s:275ms:768us]commonEntry.cpp:1320[slOnPluginStartup] Valid application id is required in production builds - allowing for now but please fix this
[2025.06.06-05.31.17:967][ 0]LogStreamlineAPI: [Info]: [12-31-17][streamline][info][tid:5472][3s:275ms:807us]commonEntry.cpp:1376[slOnPluginStartup] At least one plugin requires DRS, trying to initialize …
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:087us]pluginManager.cpp:1542[mapPluginCallbacks] Callback sl.common:slSetData:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:135us]pluginManager.cpp:1543[mapPluginCallbacks] Callback sl.common:slGetData:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:146us]pluginManager.cpp:1544[mapPluginCallbacks] Callback sl.common:slAllocateResources:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:154us]pluginManager.cpp:1545[mapPluginCallbacks] Callback sl.common:slFreeResources:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:167us]pluginManager.cpp:1546[mapPluginCallbacks] Callback sl.common:slEvaluateFeature:0x7ffca2ebf540
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:176us]pluginManager.cpp:1547[mapPluginCallbacks] Callback sl.common:slSetTag:0x7ffca2ebe4d0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:184us]pluginManager.cpp:1548[mapPluginCallbacks] Callback sl.common:slSetConsts:0x7ffca2ebf2f0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:191us]pluginManager.cpp:1319[processPluginHooks] Hook sl.common:slHookVkPresent:before - skipped
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:198us]pluginManager.cpp:1319[processPluginHooks] Hook sl.common:slHookVkAfterPresent:after - skipped
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:205us]pluginManager.cpp:1319[processPluginHooks] Hook sl.common:slHookVkCmdBindPipeline:after - skipped
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:229us]pluginManager.cpp:1319[processPluginHooks] Hook sl.common:slHookVkCmdBindDescriptorSets:after - skipped
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:240us]pluginManager.cpp:1319[processPluginHooks] Hook sl.common:slHookVkBeginCommandBuffer:after - skipped
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:246us]pluginManager.cpp:1343[processPluginHooks] Hook sl.common:slHookResizeSwapChainPre:before - OK
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:255us]pluginManager.cpp:1343[processPluginHooks] Hook sl.common:slHookPresent:before - OK
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:260us]pluginManager.cpp:1343[processPluginHooks] Hook sl.common:slHookAfterPresent:after - OK
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:265us]pluginManager.cpp:1343[processPluginHooks] Hook sl.common:slHookPresent1:before - OK
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:362us]pluginManager.cpp:1542[mapPluginCallbacks] Callback sl.pcl:slSetData:0x7ffcc56389e0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:373us]pluginManager.cpp:1543[mapPluginCallbacks] Callback sl.pcl:slGetData:0x7ffcc56389f0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:380us]pluginManager.cpp:1544[mapPluginCallbacks] Callback sl.pcl:slAllocateResources:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:387us]pluginManager.cpp:1545[mapPluginCallbacks] Callback sl.pcl:slFreeResources:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:393us]pluginManager.cpp:1546[mapPluginCallbacks] Callback sl.pcl:slEvaluateFeature:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:400us]pluginManager.cpp:1547[mapPluginCallbacks] Callback sl.pcl:slSetTag:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:409us]pluginManager.cpp:1548[mapPluginCallbacks] Callback sl.pcl:slSetConsts:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:415us]pluginManager.cpp:1304[processPluginHooks] Plugin ‘sl.pcl’ has no registered hooks
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:436us]pluginManager.cpp:1542[mapPluginCallbacks] Callback sl.reflex:slSetData:0x7ffcbf3e8d10
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:446us]pluginManager.cpp:1543[mapPluginCallbacks] Callback sl.reflex:slGetData:0x7ffcbf3e9600
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:453us]pluginManager.cpp:1544[mapPluginCallbacks] Callback sl.reflex:slAllocateResources:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:459us]pluginManager.cpp:1545[mapPluginCallbacks] Callback sl.reflex:slFreeResources:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:465us]pluginManager.cpp:1546[mapPluginCallbacks] Callback sl.reflex:slEvaluateFeature:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineD3D12RHI: FStreamlineD3D12RHIModule::StartupModule Leave
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:472us]pluginManager.cpp:1547[mapPluginCallbacks] Callback sl.reflex:slSetTag:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:479us]pluginManager.cpp:1548[mapPluginCallbacks] Callback sl.reflex:slSetConsts:0x0
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: [Info]: [12-31-18][streamline][info][tid:5472][3s:459ms:487us]pluginManager.cpp:1304[processPluginHooks] Plugin ‘sl.reflex’ has no registered hooks
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: PluginBaseDir ../../../Twinmotion/Plugins/StreamlineCore
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: SLBinariesDir ../../../Twinmotion/Plugins/StreamlineCore/Binaries/ThirdParty/Win64/
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: FStreamlineRHI::FStreamlineRHI Enter
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: FStreamlineRHI::FStreamlineRHI Leave
[2025.06.06-05.31.18:150][ 0]LogStreamlineD3D12RHI: FStreamlineD3D12RHI::FStreamlineD3D12RHI Enter
[2025.06.06-05.31.18:150][ 0]LogStreamlineD3D12RHI: Skip registering IDXGISwapchainProvider, due to no supported feature needing a swap chain provider: (kFeatureDLSS_G, Result::eErrorFeatureMissing),(kFeatureLatewarp, Result::eErrorFeatureMissing),(kFeatureImGUI, Result::eErrorFeatureMissing). This can be overriden with -sl{no}swapchainprovider
[2025.06.06-05.31.18:150][ 0]LogStreamlineD3D12RHI: FStreamlineD3D12RHI::FStreamlineD3D12RHI Leave
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: Streamline supported by the NVIDIA D3D12 RHI in the StreamlineD3D12RHI module at runtime
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: FStreamlineRHI::PostPlatformRHICreateInit Enter
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: RequestedFeatures = kFeatureReflex (3), kFeatureDLSS_G (1000))
[2025.06.06-05.31.18:150][ 0]LogStreamlineRHI: LoadedFeatures = kFeatureReflex (3))
[2025.06.06-05.31.18:150][ 0]LogStreamlineAPI: Error: [Error]: [12-31-18][streamline][error][tid:5472][3s:459ms:633us]sl.cpp:190[slValidateFeatureContext] ‘kFeatureDLSS_G’ is missing.
[2025.06.06-05.31.18:151][ 0]LogStreamlineRHI: SupportedFeatures = kFeatureReflex (3))
[2025.06.06-05.31.18:151][ 0]LogStreamlineRHI: FStreamlineRHI::PostPlatformRHICreateInit Leave
[2025.06.06-05.31.18:151][ 0]LogStreamlineRHI: PlatformCreateStreamlineRHI Leave
[2025.06.06-05.31.18:151][ 0]LogStreamlineRHI: FStreamlineRHIModule::StartupModule Leave
[2025.06.06-05.31.18:158][ 0]LogPluginManager: Mounting Engine plugin NVCodecs
[2025.06.06-05.31.18:158][ 0]LogPluginManager: Mounting Engine plugin PixelStreaming
[2025.06.06-05.31.18:160][ 0]LogInit: Using OS detected language (en-US).
[2025.06.06-05.31.18:160][ 0]LogInit: Using OS detected locale (en-US).
[2025.06.06-05.31.18:160][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so ‘en’ will be used for the language.
[2025.06.06-05.31.18:162][ 0]LogAssetRegistry: FAssetRegistry took 0.0009 seconds to start up
[2025.06.06-05.31.18:470][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2025.06.06-05.31.18:510][ 0]LogDeviceProfileManager: Active device profile: [000007F56DB72200][000007F56DFC0000 66] WindowsEditor
[2025.06.06-05.31.18:516][ 0]LogConfig: Display: Audio Stream Cache “Max Cache Size KB” set to 0 by config: “../../../Twinmotion/Config/Engine.ini”. Default value of 65536 KB will be used. You can update Project Settings here: Project Settings->Platforms->Windows->Audio->Cook Overrides->Stream Caching->Max Cache Size (KB)
[2025.06.06-05.31.18:526][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:528][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 13 to allow recursive sync load to finish
[2025.06.06-05.31.18:528][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:528][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:528][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 14 to allow recursive sync load to finish
[2025.06.06-05.31.18:528][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:528][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:529][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 15 to allow recursive sync load to finish
[2025.06.06-05.31.18:529][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:529][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:529][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 16 to allow recursive sync load to finish
[2025.06.06-05.31.18:529][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:529][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.06.06-05.31.18:531][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.06.06-05.31.18:532][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.06.06-05.31.18:534][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.06.06-05.31.18:537][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
[2025.06.06-05.31.18:537][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.06.06-05.31.18:537][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:537][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
[2025.06.06-05.31.18:537][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.06.06-05.31.18:541][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
[2025.06.06-05.31.18:541][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.06.06-05.31.18:541][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:541][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
[2025.06.06-05.31.18:541][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.06.06-05.31.18:543][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
[2025.06.06-05.31.18:543][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.06.06-05.31.18:543][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:543][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
[2025.06.06-05.31.18:543][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.06.06-05.31.18:544][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:544][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/T_Default_Material_Grid_M with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:544][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/T_Default_Material_Grid_N with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:564][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 17 to allow recursive sync load to finish
[2025.06.06-05.31.18:564][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/WorldGridMaterial with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:564][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.06.06-05.31.18:564][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
[2025.06.06-05.31.18:564][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/WorldGridMaterial with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2025.06.06-05.31.18:574][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
[2025.06.06-05.31.18:575][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2025.06.06-05.31.18:575][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2025.06.06-05.31.18:641][ 0]LogMeshReduction: Display: Skeletal mesh reduction module (r.SkeletalMeshReductionModule) set to “SkeletalMeshReduction” which doesn’t exist.
[2025.06.06-05.31.18:650][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2025.06.06-05.31.18:650][ 0]LogMeshReduction: Display: No automatic skeletal mesh reduction module available
[2025.06.06-05.31.18:650][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2025.06.06-05.31.18:650][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2025.06.06-05.31.18:650][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2025.06.06-05.31.19:179][ 0]LogConfig: Branch ‘TranslationPickerSettings’ had been unloaded. Reloading on-demand took 1.82ms
[2025.06.06-05.31.19:193][ 0]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.003765 seconds
[2025.06.06-05.31.19:275][ 0]LogConfig: Branch ‘GameplayTagsList’ had been unloaded. Reloading on-demand took 1.80ms
[2025.06.06-05.31.19:288][ 0]LogConfig: Branch ‘TemplateDefs’ had been unloaded. Reloading on-demand took 1.81ms
[2025.06.06-05.31.19:293][ 0]LogConfig: Branch ‘TemplateCategories’ had been unloaded. Reloading on-demand took 1.82ms
[2025.06.06-05.31.19:299][ 0]LogConfig: Branch ‘PIEPreviewSettings’ had been unloaded. Reloading on-demand took 1.82ms
[2025.06.06-05.31.19:335][ 0]LogConfig: Branch ‘Mass’ had been unloaded. Reloading on-demand took 1.74ms
[2025.06.06-05.31.19:342][ 0]LogConfig: Applying CVar settings from Section [/Script/PCG.PCGEngineSettings] File [Engine]
[2025.06.06-05.31.19:368][ 0]LogConfig: Branch ‘StateTree’ had been unloaded. Reloading on-demand took 1.96ms
[2025.06.06-05.31.19:373][ 0]LogConfig: Branch ‘GameplayCameras’ had been unloaded. Reloading on-demand took 2.02ms
[2025.06.06-05.31.19:416][ 0]LogPixelStreaming: Initialising Pixel Streaming settings.
[2025.06.06-05.31.19:419][ 0]LogInit: Using libcurl 8.4.0
[2025.06.06-05.31.19:419][ 0]LogInit: - built for Windows
[2025.06.06-05.31.19:419][ 0]LogInit: - supports SSL with OpenSSL/1.1.1t
[2025.06.06-05.31.19:419][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.3
[2025.06.06-05.31.19:419][ 0]LogInit: - other features:
[2025.06.06-05.31.19:419][ 0]LogInit: CURL_VERSION_SSL
[2025.06.06-05.31.19:419][ 0]LogInit: CURL_VERSION_LIBZ
[2025.06.06-05.31.19:419][ 0]LogInit: CURL_VERSION_IPV6
[2025.06.06-05.31.19:419][ 0]LogInit: CURL_VERSION_ASYNCHDNS
[2025.06.06-05.31.19:419][ 0]LogInit: CURL_VERSION_LARGEFILE
[2025.06.06-05.31.19:419][ 0]LogInit: CURL_VERSION_HTTP2
[2025.06.06-05.31.19:419][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2025.06.06-05.31.19:419][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2025.06.06-05.31.19:419][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2025.06.06-05.31.19:419][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2025.06.06-05.31.19:419][ 0]LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
[2025.06.06-05.31.19:420][ 0]LogInit: - LocalHostAddr = Default
[2025.06.06-05.31.19:420][ 0]LogInit: - BufferSize = 524288
[2025.06.06-05.31.19:420][ 0]LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
[2025.06.06-05.31.19:420][ 0]LogInit: Creating http thread with maximum 2147483647 concurrent requests
[2025.06.06-05.31.19:574][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2025.06.06-05.31.19:658][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.06.06-05.31.19:658][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.06.06-05.31.19:661][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2025.06.06-05.31.19:661][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2025.06.06-05.31.19:661][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2025.06.06-05.31.19:675][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started…
[2025.06.06-05.31.19:677][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.050 ms
[2025.06.06-05.31.19:687][ 0]LogMoviePlayer: Initializing movie player
[2025.06.06-05.31.19:693][ 0]LogTurnkeySupport: Warning: Turnkey failed to run properly, full Turnkey output:
The system cannot find the path specified.

[2025.06.06-05.31.19:749][ 0]LogInit: XR: Instanced Stereo Rendering is Enabled
[2025.06.06-05.31.19:749][ 0]LogInit: XR: MultiViewport is Enabled
[2025.06.06-05.31.19:749][ 0]LogInit: XR: Mobile Multiview is Disabled
[2025.06.06-05.31.19:753][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 8C795408EC3C4F438000000000000F00 | Instance: ADF78284429F09C7FCE5E28FBC77C288 (DESKTOP-HCC7UF3-16748).
[2025.06.06-05.31.19:754][ 0]LogCollectionManager: Loaded 0 collections in 0.000593 seconds
[2025.06.06-05.31.19:754][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/Me/AppData/Local/Twinmotion/Saved/Collections/’ took 0.00s
[2025.06.06-05.31.19:754][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
[2025.06.06-05.31.19:754][ 0]LogFileCache: Scanning file cache for directory ‘C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Content/Developers/Me/Collections/’ took 0.00s
[2025.06.06-05.31.19:754][ 0]LogFileCache: Scanning file cache for directory ‘C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Content/Collections/’ took 0.00s
[2025.06.06-05.31.19:767][ 0]LogSlate: Took 0.000938 seconds to synchronously load lazily loaded font ‘../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2025.06.06-05.31.19:768][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
[2025.06.06-05.31.19:768][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2025.06.06-05.31.19:768][ 0]LogUdpMessaging: Display: Unicast socket bound to ‘0.0.0.0:62901’.
[2025.06.06-05.31.19:773][ 0]LogUdpMessaging: Display: Added local interface ‘192.168.100.37’ to multicast group ‘230.0.0.1:6666’
[2025.06.06-05.31.19:863][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2025.06.06-05.31.19:863][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 4070 Ti (Compute, Graphics)
[2025.06.06-05.31.19:863][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
[2025.06.06-05.31.19:863][ 0]LogNNERuntimeORT: No NPU adapter found!
[2025.06.06-05.31.20:084][ 0]LogWebBrowser: Loaded CEF3 version 90.6.7.2358 from C:/Program Files/Epic Games/Twinmotion2025.1/Engine/Binaries/ThirdParty/CEF3/Win64
[2025.06.06-05.31.20:104][ 0]LogCEFBrowser: CEF GPU acceleration enabled
[2025.06.06-05.31.20:320][ 0]LogOpenImageDenoise: OIDN starting up (built with OIDN 2.3.0)
[2025.06.06-05.31.20:468][ 0]LogWindows: Failed to load ‘libalias_api.dll’ (GetLastError=126)
[2025.06.06-05.31.20:468][ 0]LogWindows: File ‘libalias_api.dll’ does not exist
[2025.06.06-05.31.20:472][ 0]LogLaunchDarkly: Initialized LaunchDarkly successfully, but without Mobile Key
[2025.06.06-05.31.20:507][ 0]LogTemp: FCityGeneratorRuntimeModule Started.
[2025.06.06-05.31.20:564][ 0]LogEOSManager: Display: UseProduction : true
[2025.06.06-05.31.20:603][ 0]LogEOSManager: LogEOS: [Boot] EOSSDK Version 1.16.2810-30500876 booting at 2025-06-06T05:31:20.603Z using C
[2025.06.06-05.31.20:604][ 0]LogEOSManager: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.19041.5915.64bit, ClientId=xyza7891AnAQLJdeU14BrdW27H7Dbxpn, ProductId=prod-poodle, SandboxId=poodle, DeploymentId=db943256a077411ab7030b4541b806ac, ProductName=Twinmotion, ProductVersion=0.1, IsServer=false, Flags=DisableOverlay]
[2025.06.06-05.31.20:606][ 0]LogEOSManager: LogEOSAnalytics: Start Session (User: …)
[2025.06.06-05.31.20:609][ 0]LogEOSManager: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2025.06.06-05.31.20:621][ 0]LogEOSManager: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2025.06.06-05.31.20:627][ 0]LogEOSManager: LogEOSRTC: [Core] Initializing LibRTC…
[2025.06.06-05.31.20:636][ 0]LogEOSManager: LogEOS: Updating Platform SDK Config, Time: 0.000245
[2025.06.06-05.31.20:647][ 0]LogUObjectArray: 46893 objects as part of root set at end of initial load.
[2025.06.06-05.31.20:647][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2025.06.06-05.31.20:657][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 42263 public script object entries (1124.11 KB)
[2025.06.06-05.31.20:657][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false
[2025.06.06-05.31.20:663][ 0]LogEngine: Initializing Engine…
[2025.06.06-05.31.20:665][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2025.06.06-05.31.20:834][ 0]LogNetVersion: Set ProjectVersion to 6.0.0.0. Version Checksum will be recalculated on next use.
[2025.06.06-05.31.20:834][ 0]LogInit: Texture streaming: Disabled
[2025.06.06-05.31.20:886][ 0]LogAudio: Display: Initializing Audio Device Manager…
[2025.06.06-05.31.20:886][ 0]LogAudio: Display: Loading Default Audio Settings Objects…
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces…
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: Audio Device Manager Initialized
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2025.06.06-05.31.20:887][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.06.06-05.31.20:887][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.06.06-05.31.20:907][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
[2025.06.06-05.31.20:972][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Fantech Leviosa)
[2025.06.06-05.31.20:973][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2025.06.06-05.31.20:974][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2025.06.06-05.31.20:974][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2025.06.06-05.31.20:975][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2025.06.06-05.31.20:975][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2025.06.06-05.31.20:975][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2025.06.06-05.31.20:975][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2025.06.06-05.31.20:975][ 0]LogInit: FAudioDevice initialized with ID 1.
[2025.06.06-05.31.20:976][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2025.06.06-05.31.20:977][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2025.06.06-05.31.20:977][ 0]LogTwinmotionCore: Display: Twinmotion USceneComponent change notification subsystem - initializing
[2025.06.06-05.31.20:977][ 0]LogTwinmotionCore: Display: TwinmotionProjectContent: Initializing
[2025.06.06-05.31.20:978][ 0]LogTwinmotionCore: Display: Twinmotion Sequencer - Initializing
[2025.06.06-05.31.20:980][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
[2025.06.06-05.31.20:981][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.06.06-05.31.20:981][ 0]LogEnhancedInput: Enhanced Input local player subsystem has initalized the user settings!
[2025.06.06-05.31.20:982][ 0]LogInit: Display: Game Engine Initialized.
[2025.06.06-05.31.20:988][ 0]LogUObjectGlobals: Warning: Failed to find object ‘Object /DatasmithContent/Datasmith/DatasmithAreaLight.DatasmithArealight’
[2025.06.06-05.31.20:992][ 0]LogNiagaraEditor: GEditor isn’t valid! Particle reset commands will not work for Niagara components!
[2025.06.06-05.31.20:996][ 0]LogWindows: Failed to load ‘amfrt64.dll’ (GetLastError=126)
[2025.06.06-05.31.20:996][ 0]LogWindows: File ‘amfrt64.dll’ does not exist
[2025.06.06-05.31.20:996][ 0]LogCUDA: Display: Initialising CUDA API…
[2025.06.06-05.31.20:996][ 0]LogCUDA: Display: CUDA API initialised successfully.
[2025.06.06-05.31.20:996][ 0]LogCUDA: Display: Found 1 CUDA capable devices.
[2025.06.06-05.31.20:996][ 0]LogCUDA: Display: Found device 0 called “NVIDIA GeForce RTX 4070 Ti”.
[2025.06.06-05.31.20:996][ 0]LogCUDA: Display: Attempting to create CUDA context on GPU Device 0…
[2025.06.06-05.31.21:105][ 0]LogCUDA: Display: Created CUDA context on device “NVIDIA GeForce RTX 4070 Ti”.
[2025.06.06-05.31.21:131][ 0]LogEncoderNVENC: Created D3D11 device for NVENC on ‘NVIDIA GeForce RTX 4070 Ti’.

Figure out the problem accidentally, when installing hitpaw. It requires certain DLL file. That not exist on windows32 folder, if installing win 10 N.
So need to go to add optional feature > click add feature + > add this: media feature pack.

It turns out after installing that, I can open twinmotion 2025.1.1