For some reason when running the console command ‘memreport’ and ‘memreport -full’, the packaged game will immediately crash back to the home screen without generating a report file. I can’t seem to find much info about anyone else running into this issue and it’s strange that it would be solely on tvos and not also on ios. Is this a commonly known issue?
Hello,
We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.
https://epicsupport.force.com/unrealengine/s/
Thanks