TV Glow Effect in UE4

Does anyone know how to get this working in 4.19?

I don’t think this is a real fix but its getting me by until there is one. I added a Texture Coordinate and set UTiling to -1.0 and kept VTiling at 1. It kind of makes weird bars close to the screen but I found that if I use two sets of these lights (left and right) and move one up a bit it diminishes that effect.