Proceeding through the first Blueprints Tutorial, “Working with Components on Actors Part 1”, I get to a point where the tutorial claims that I’ve lost the Default Scene Root Component after adding a Static Mesh Component. However, this is not the case. The Default Scene Root component is still listed under the Actor, and the Static Mesh Component I added ( a cone), is lower in the hierarchy.
Regardless, the tutorial fails to proceed when I click the next button, simply showing the same window claiming the Default Scene Root component is lost.
Proceeding with Part 2, I now realize that the place I got to in Part 1 was in fact the end of that tutorial. Part 2 picks up right where Part 1 left off.
Though, the mention of the loss of the Default Scene Root is still inaccurate.
Can you link the tutorial page/video here? If it’s a video I’ll have to enter a ticket with our Learning Resources Team to get that fixed, but if it’s a page in the documentation I can correct that easily enough.
same here, the tutorial wouldn’t continue. i have to exit and start up the working with components on actors pat 2. Also with adding the cone/base component the default scene root is still listed under the actor.