This article builds on the Spectralight QC Light Booth Plugin, showing how the ColorChecker Classic enhances validation workflows inside Unreal. Together, they form a practical toolkit for anyone aiming to work with physically accurate lighting and color.
https://dev.epicgames.com/community/learning/tutorials/b2Xn/unreal-engine-using-the-x-rite-colorchecker-classic-in-unreal-validating-light-and-color