Tutorial: Using Mesh to MetaHuman in UE

In this tutorial, Senior Technical Product Manager Raffaele Fragapane takes you through the process of turning your own custom scan, sculpt, or model into a MetaHuman using the Mesh to MetaHuman feature in the new MetaHuman Plugin for Unreal Engine. He also covers further refining your MetaHuman in MetaHuman Creator. Download the plugin here: MetaHuman Plugin in Code Plugins - UE Marketplace

https://dev.epicgames.com/community/learning/tutorials/vvqZ/unreal-engine-using-mesh-to-metahuman-in-ue