[Tutorial] Two hands weapon handling in VR (based on the standard VR template)

I tried what you suggested and after subtracting/adding to the different angles I got it a bit closer. However, I don’t think this is solving the problem of the second hand being in a straight line to the first hand.

I’ve made a new video with on the right the chainsaw with the basic PickUpCube blueprint attached and on the left the chainsaw with your blueprint. I’m using the right chainsaw to “fake” what I’m trying to achieve: Hand 1 on the right/front sphere/handle, hand 2 on the left/back sphere/handle: [video]2019-12-11 14-53-49.mp4 - Google Drive

Let me simplify my problem with a simple cube.
This is what’s happening with a normal PickUpCube blueprint: [video]2019-12-11 15-12-05.mp4 - Google Drive
This is what I want to be able to do (hold object with two hands on two different places): [video]2019-12-11 15-13-08.mp4 - Google Drive

I hope this clarifies it a bit ;p

Hi @, could you elaborate a bit more? Thanks! :slight_smile:

Get vector difference from the grip point when gripping, store as an offset that you apply inversely to the location when doing the look at operation or however you are handling it. I don’t use this tutorials method personally but the general concepts are the same.