There are currently 2 videos in the series and I’ll be uploading a new one every day! This takes you step by step, modelling the asset and ensuring it will be the right size in UE4, creating the normal map, texturing it, LODs, custom collision meshes, rigging AND assembling in UE4. I found it quite hard finding a pipeline for the process so hopefully my own series will be helpful to others.
We will be uploading new tutorial topics every Tuesday based around our own experiences with making a game in UE4, if you have any requests we’d be happy to try and cover them. That includes Blueprint work.
Feedback is also appreciated since we’re fairly new at making videos