Hi, First let me tell you, this is one of the most detailed, and clear tutorials on celshading i’ve ever seen, so congratulation !
I’m a newbie, so i may ask stupid questions. So here is the deal. I’ve been looking for this post process all over the internet, all other celshading post processes destroy the sky box… I haven’t yet try this myself, but it look perfect, though they are things i don’t understand. First of all, is “Custom Depth” a way to avoid some objects from being celshaded ? Can some objects not being celshaded ? For instance, I’m making a Star Wars fan game (don’t ask for any screens, since I have very few assets, still learning 3D right now), and if my understanding of materials is correct, lightsaber blades are like 100% emissive color, and i obviously don’t want the blade to be celshaded. Is there a way to do so ?
Thanks a lot if you can answer my questions !