Gregory this is an excellent tutorial but I wish you had gone into the collision choices a little - I just looked at some stairs that were the same as the 1st example and it said Block All and Simple and Complex so would you say if our stairs are like those in Example 2 we simply change the collision to that and they should be smoother, is it as easy as that.
I grabbed some footage of stuttering when the player walks into certain objects - this cube was from a pack so the collision was already added, this can happen often - to fix this is it a collision issue or is this more of a Mobility issue where the options are Static / Stationary / Movable ?
I also have some other questions with collision, most packs I migrate from UE to UEFN use BlockAll but there seems to be an issue with vehicles, I know a year back none of the dirtbikes in a map I had would go through the walls in that map so something has changed with one of the many updates and the vehicles often drive through meshes.
So I changed from BlockAll to Convex Decompositions, tried that and Aligned Boxes for basic shapes but neither worked, several people said use Vehicle for collision on the static meshes which did work it does stop vehicles - so can I ask can this vehicle selection on collision have any drawback / issues for the player when not in a vehicle? and would you recommend a different type of collision?
Lastly I have another old map from early UEFN, again at the time of publishing every jump / mantle worked but now lots of meshes do not work.
The player will no longer grab hold of the ledge and pull up and instead there is a jerky type fast effect as the player falls.
I do not know the reason for this as all the meshes were from modeling and all have the same type of collision so if anyone knows why this is happening or a fix I would be really happy to hear.
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This I can not get my head around, the mesh is duplicated (instances) so the buildings are all from the same static mesh yet some I can jump and grab hold and pull myself up but others it does not work so would love some info as to why this happens / what causes it.
Thanks for any help with any of the above