PSA to show how different collision geo can impact player movement on stairs
https://dev.epicgames.com/community/learning/tutorials/LP1Y/fortnite-setting-up-collision-geometry-for-stairs
Thanks for the tutorial! I had some trouble with stairs that is a little bit more advanced, but I think relevant to this tutorial:
At times, the player will consider the slope of the stairs too steep and slide. This happens on high ping and only on custom made stairs. Collision preset had something to do with it, so would love to know what preset you recommend.
Lastly, would love to know the angle where locomotion decides to slide the player, that would help us with our projects and when making various slopes.
Also small note, the precise angle of the stairs can be found in the GrayBox gallery, which allows one to make a duplicate and have a reference. I used that a lot and its a great way to have precise on-grid geometry.
setting up collision for my imported static meshes takes the most time this is great gonna watch now