Tutorial: Saving World State with Actors, Instanced Actors and Mass

A tutorial on saving world state with actors, instanced actors, Mass entities, Level Sequences, spawnable NPCs, GAS, State Tree, Chaos Destruction, and other things you make.

https://dev.epicgames.com/community/learning/tutorials/1mj4/unreal-engine-saving-world-state-with-actors-instanced-actors-and-mass

Hello, Thank You for making great work to handle Save System. Plugin inside the sample project - PersistenceUtils can be used in commercial products ? Thank You in Advance