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[Tutorial Request] C++ Stealth Engine

Hey everyone!

I’ve been very interested in creating a first person stealth game in the vein of the first and second Thief games and after seeing https://forums.unrealengine.com/showthread.php?14336-UNPAID-Looking-For-3D-Artist-For-A-Stealth-Game and
https://forums.unrealengine.com/showthread.php?62283-Mirror-s-Edgy-Thiefy-Stealth-Game
I can see that it’s definitely possible.

Only problem, however, is that I don’t really know where to start to learn how to do such things. I do know C++ (I dabbled a bit in it when I first began game programming) and am much comfortable with it than with Blueprint and I’ve looked through the API and the wiki code tutorials.

Does anyone have any suggestions of where I could go to learn how to implement these stealth mechanics?

Cheers