Tutorial: Procedural Animation with a Locomotor

Learn how to setup the Locomotor node in Control Rig to generate procedural locomotion in Unreal Engine.

https://dev.epicgames.com/community/learning/tutorials/EkxO/unreal-engine-procedural-animation-with-a-locomotor

i am testing new locomotor plugin in control rig it work’s fine but when i put that same control rig into my level or sequencer, it runs to world 0,0,0 at the start
is their any solution for this??
I have attached screenshot as well.