Learn how to setup the Locomotor node in Control Rig to generate procedural locomotion in Unreal Engine.
https://dev.epicgames.com/community/learning/tutorials/EkxO/unreal-engine-procedural-animation-with-a-locomotor
i am testing new locomotor plugin in control rig it work’s fine but when i put that same control rig into my level or sequencer, it runs to world 0,0,0 at the start
is their any solution for this??
I have attached screenshot as well.
Love this Kiaran! Great fun, thanks for the step by step run through much appreciated. Now off to setup some locomotor NPC’s
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