I prepared a video tutorial where I show how to make animation based on a MassFX physics simulation and import it into Unreal Engine 4. You can use it later for your game or cinematic (like in Elemental demo for example). Like I mentioned in tutorial, I’m currently working on a MAXscript that speeds up the whole process . It should be ready soon.
Anyway hope you like it:
QuickBone Tool ver.1.0 is ready
Download the script: http://www.michalorzelek.com/blog/?p=673
You can find more tutorials here: http://www.michalorzelek.com/blog/