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Tutorial: photorealistic automotive renders with raytracing (2/3)

Hi guys.
My second tutorial about automotive raytracing renders in UE4. Here I apply automotive materials to the car, fix some console variables and settings in the PostProcess volume, to make the car look really cool.
I will extend this into Virtual Production soon.
Hope you like it!
https://www.youtube.com/watch?v=REZZds6X4d4