In this tutorial, we’ll give an overview of the new, Experimental Panel-Based Cloth Editor in Unreal Engine! We’ll show how to access and navigate the editor and provide an overview of building a basic cloth network in Dataflow, our new, non-destructive node graph tool.
https://dev.epicgames.com/community/learning/tutorials/pv7x/unreal-engine-panel-cloth-editor
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Thank you for adding those features and providing a Tutorial from the start
Plugin and Editor Tools also work on Linux (only tested in editor) after fixing minor bugs like include filenames to match their case sensitive counterpart and adding 2 missing module dependencies, would be nice if this could be addressed for 5.3.1
Thanks for detailed tutorial and example content!
Can you or somebody point me to resources how to fix clipping like here:
Thank you for the tutorial. I used it in my project. The clothes won’t work after packing.How to pack it?