Part 2 of this 2-part series expands on the concepts of representing Nanite Assemblies in USD introduced in Part 1 and demonstrates their practical application in the form of two Houdini tutorials
https://dev.epicgames.com/community/learning/tutorials/1mxR/unreal-engine-nanite-assemblies-in-usd-part-2-houdini-tutorials
Hello, Any info on how to create the data for the DynamicWind?
I see that the USD files have a Json associated and also inside the USD File, the tree skeleton have two vars
unreal:dynamicWind:jointNames
unreal:dynamicWind:jointSimulationGroups