Your model is looking great in RealityCapture, but in your 3D Application - it does not. This tutorial shows you how to improve the quality of your 3D model within RealityCapture.
https://dev.epicgames.com/community/learning/tutorials/Xe4Y/capturing-reality-my-model-looks-great-in-realitycapture-but-bad-in-my-3d-program
Hi Jakub,
Thank you for the amazing tutorial, just a quick question:
Once we have successfully made the model look unlit in Blender as per the first step of your tutorial, is there a way to export it as an obj and have the new shading settings built into the new model?
Hello, I suppose this is more like a Blender question.