Tutorial: Make a Multiplayer Persistent Inventory system

Making a multiplayer replicated inventory system that saves and loads all pickups/containers and the players inventory.
Some key features:

  • blueprint only
  • persistent ( saves and loads the Pickups and Containers in the world and the Players Inventories )
  • drag and drop
  • newsfeed
  • containers update real-time, so multiple players can acces a container at the same time

Playlist ( currently in progress ):

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