Tutorial: Inventory/ HUD Intro

Nice i look forward to further episodes, i have already got a fully working inventory but i really like your system of each inventory slot being its own individual texture, to allow for move customization like having different size inventory. currently I use one texture for my hole inventory and then add hit boxes over the top of where the boxes are on that texture. its much less clean and lacks your system customization for having more or less slots.
Keep up the good work :o