I have followed this guide to the letter for Unreal 5.2, but I’m unable to get the Vive tracker that is being use as the camera to respond at all. Everything is showing as working, live link is green, I have set -xtrackingonly and yet the tracker is not active/responding to the camera. Have you tested the Vive trackers without the HMD? Am I missing something or are we awaiting a fix still?
To make myself clear I am trying to do the same as this video in UE5.2:
This has become very frustrating with steam VR being depreciated and with no alternate way to get this working. Please help!