Tutorial: How to update a source animation in Sequencer and keep your additive layers.

Often when editing motion capture in sequencer, one creates a backwards solve and makes additive adjustment layers. If you need to import a new source, those edits can be lost. This video shows you how to keep those layers and update the source file.

https://dev.epicgames.com/community/learning/tutorials/BKKy/unreal-engine-how-to-update-a-source-animation-in-sequencer-and-keep-your-additive-layers

3 Likes

Thanks for your share.When I mute the Source layer,that will mute all the Source layer and Add layer. So I cannt do the same~

Heyo @iqiyiVR ! Could you share a little screen recording of this? Then we can troubleshoot it together :slight_smile:

Amazing! I had no idea about this, it would have saved me sooo much time. Thanks for sharing!