Often when editing motion capture in sequencer, one creates a backwards solve and makes additive adjustment layers. If you need to import a new source, those edits can be lost. This video shows you how to keep those layers and update the source file.
https://dev.epicgames.com/community/learning/tutorials/BKKy/unreal-engine-how-to-update-a-source-animation-in-sequencer-and-keep-your-additive-layers
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Thanks for your share.When I mute the Source layer,that will mute all the Source layer and Add layer. So I cannt do the same~
Heyo @iqiyiVR ! Could you share a little screen recording of this? Then we can troubleshoot it together
Amazing! I had no idea about this, it would have saved me sooo much time. Thanks for sharing!