Tutorial: How to export a MetaHuman body to Maya and reimport back to Unreal Engine 5,

I recently had to delete some faces on a MetaHuman body and bring that skeletal mesh back into Unreal. Along the way I ran into some issues and thought I would share the solutions.


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Thanks for sharing this!

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This was very helpful, thank you!

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That was brilliant! In just 17 minutes you saved me “days of drama”! :slight_smile:


Thanks for sharing. Excellent tutorial!