[Tutorial] How to create Android App Bundle at Unreal Engine?

Please I am new to android can anyone explain me what the use of aab file ?

hey if you want to upload to Play store, you cannot use the *.apk file, but *.aab instead. But it is easy to export your work to aab. (Project settings-> platforms->android->App bundles-> generate bundle aab). Here the difficult thing is to split the big aab (>150MB) to just one aab and many *.pak files, like Play store wants… and i miss something here…

It’s ■■■■■■■ garbage. Has anyone found a simple solution yet? It’s been 2 years and there isn’t even one tutorial.

How did you get your install-time asset to work?