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[TUTORIAL] Edge Detection Post Process Effect using World Normals
Development
Rendering
unreal-engine
zeddartha
(zeddartha)
May 14, 2024, 7:50pm
14
image
1357×862 77.1 KB
Hi, thanks for sharing this, your results look very nice.
I’m getting a large offset between the outlines and my scene geometry.
I tried both versions of your code.
Using 5.4, could something have been changed in the newest UE5 to cause this?
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