Learn how to use Unreal Engine 5.1’s hidden landscape patch system to create stunning environments without destructive workflows. This step-by-step tutorial shows you how to use landscape patches and static mesh integration for faster, more flexible terrain creation.
WHAT YOU’LL LEARN:
How to enable the Landmass and Landscape Patch plugins
Creating non-destructive landscape stamps using alpha textures
Integrating static meshes that dynamically deform terrain
Using RVT for seamless blending between meshes and landscapes
Building complex environments in minutes instead of hours
Working with Nanite displacement for enhanced detail