[TUTORIAL] Easily Sculpt and Deform Landscapes in Unreal Engine 5 with PATCHES!

Learn how to use Unreal Engine 5.1’s hidden landscape patch system to create stunning environments without destructive workflows. This step-by-step tutorial shows you how to use landscape patches and static mesh integration for faster, more flexible terrain creation.

:pushpin: WHAT YOU’LL LEARN:
:red_circle:How to enable the Landmass and Landscape Patch plugins
:red_circle:Creating non-destructive landscape stamps using alpha textures
:red_circle:Integrating static meshes that dynamically deform terrain
:red_circle:Using RVT for seamless blending between meshes and landscapes
:red_circle:Building complex environments in minutes instead of hours
:red_circle:Working with Nanite displacement for enhanced detail