Hello you beautiful masterminds of UE,
I’m hoping you can solve an issue for me that I can’t work out myself, I am extremely new to working with blueprints and I had a simple idea to try and add a climbing mechanic in Unreal Engine 5.2 by following a tutorial on YouTube.
Here is the video link for reference: Unreal Engine 4 Tutorial - Climb Ledge Pt.1: The Hang - YouTube
From the 14 minute mark I get totally lost, as far as I can see UE5 moved away from using certain things like the dedicated MoveRight functions he references, these don’t come up in my Event Graph and his graph looks different to mine, I’m wondering if anyone can fill in the blanks here on what I should do? I’ve attached a screenshot of my Movement Input config.
The character also starts moving in this weird slide even after I put in the Hang which I think might be related to this. There is also a link to a recorded video that shows everything you should need to know.