[Tutorial] dDo / UnrealEngine 4 material functions workflow

Hello!
I’m sure most of you have heard about Quixel and their amazing plugins. Recently I prepared a simple workflow tutorial showing some of my techniques. I tried to get as much as possible from dDo’s Materials library. Hope you like it!

Here’s the video:

More tutorials and other UE4 content: Unreal Engine 4 blog | Unreal Engine 4 Blog

Cheers,
Michal

Nice tutorial, thank you!

Nice! Great simplistic tutorial here! These are always great to help get users started. :slight_smile:

Great work! I have been looking for something like this.