Tutorial: Creating a core-data Mod (Not a Map, just a Mod :)

I just only Wand a Default Game with only moodet some Weight or Crafting Ressources :slight_smile: its a litle bit hard for a beginner to find a Way of this “Primitive Wolrd mod” in GenericMod.umap :smiley: why not place a simple default game config that we can litle by litle change… :slight_smile: i feel now that i am stupid :frowning:

i hope some one can made a tutorial for change only Wood weight to 0.05 it would be a nice beginn and simple to understand how the mechanik work :slight_smile: