I’ve just finished this series of video of how to create a road tool using splines. it starts off introducing the new spline and spline mesh components and finishes with using them to create a road placement tool.
I did a similar video last week but have redone it because I improved the tool.
Feel free to give me feedback and if you like it then please subscribe to my channel so you receive future tutorials. I’ve got lots planned, including particles, Engine Architecture and also c++. Also will have some maya fluid simulation tutorials at some point in the future.