In this section, we’ll walk through how to create a ControlRig for your character with Modules. Then we’ll use Sequencer to animate the control rig we just made and save out the animation into a format that we can play back on our character in the next step.
https://dev.epicgames.com/community/learning/tutorials/pLy1/unreal-engine-crash-course-making-an-animation-in-engine-with-an-in-engine-rig
Typo: Drag your control rig asset in THE THE level
Helpful!
Im trying to follow this tutorial but Im having a lot of issues.
What I would appreciate is:
From the referenced Modular Rig tutorials show how the CTRL in outliner should look like.
I had issues where I didnt have any neck ctrl/headctrl and others. I had to figure out how to add them and my outliner is now completly cluttered with double ctrl.
So now ill redo the modular tutorial for the fourth time and hope i can get a bit of a better start to even begin animating the parts in the sequencer.
OR
Maybe you can deliver a download which is setup.
After 4th try
So it looks like im missing a bunch of ctrls?
I only end up with
Global
Root
Body
(all yellow)
Then 2 antenna (red and blue) controls