I just finished making a functional color thingy that mimics a tool I’ve seen used in another arch viz UE4 project so I decided to quickly go trough it and explain it all. I hope I wasn’t talking to fast or missed anything big. This tutorial assumes you have basic knowledge of blueprinting because I’m not showing the steps to make it, just how its setup.
Thanks for this! Awesome stuff!
i am new in UE
Do you have more detail about (Unreal Engine 4 Tutorial - Color change script for furniture with UMG),
mean something step by step tutorial to let me learn ?
Looks good. Thanks for the share