Tutorial: Chaos Cloth - Updates 5.8

The Chaos Dataflow Cloth Editor in 5.8 is Production-Ready and is now the default cloth editor for the engine.
The 5.8 release features many Dataflow improvements including updated weight map painting, graph improvements, extended rendering support and editor stability. We’ve also added new Chaos Cloth USD updates, various node updates including new nodes for vertex and texture map import, extended cloth blueprint support and added an update to the physics Tapered capsule cloth collision primitive.

https://dev.epicgames.com/community/learning/tutorials/Wb2V/unreal-engine-chaos-cloth-updates-5-8