Hi guys!
This is my first ever attempt at a video tutorial, so I apologize if it’s a little haphazard. The FPS movement parts are just a summary of Rama’s great FPS Tutorial.
My goal is to help the programmers out there get into a workflow with UE4 and understand how blueprints and C++ (more C++ than blueprints!) work. This is basically everything I’ve gone through pages of stuff to learn, in hopes that someone coming to UE4 can watch and have an easier time understanding where C++ fits in with UE4 (since most tuts out there focus on BPs).
Part 1
Thanks for watching and any constructive criticism is most definitely encouraged!