[TUTORIAL] [C++} Learning about Inheritance by moving the player and particles along a spline

Hey guys,
Here is another tutorial around C++ development for Unreal. This time looking at Inheritance by creating a base class that children can derive from. The children being classes that allow you to move the player, particles and meshes along a spline.

Additionally feel free to check out the other C++ tutorials on the main channel: https://www.youtube.com/c/jollymonsterstudio

Thanks,