Tutorial Blueprints breaking unreal builds

Hey, Unfortunately, a project sample will not replicate the issue, as the error is in the engine. I have seen this occur three times now and was able to replicate it. I tested this on two separate pcs on 4.17.2

Let me breakdown the steps to reproduce.

  1. Make a fresh c++ project
  2. Make a new c++ plugin using the Unreal plugin manager.
  3. Compile and reboot
  4. Inside project content, make a blueprint, sub-class from EditorTutorial
  5. Add some junk text and a tutorial stage just so it work (Probably not required)
  6. Move the tutorial blueprint to the plugin content folder.

That’s it, your engine is broken in all other projects. Try making a fresh new project and check your output log or try exporting a build, it will fail referencing the missing tutorial blueprint.

If you are able to replicate this, could you reach out to the engine dev team and ask if there’s a possible workaround fix, it’s kinda broken my whole engine.