I don’t really know, to be honest I’m doing this just to learn and share what I learn with others. I’m trying to re-create as many of the mechanics as I can, it’s how I learn and create new ideas. Start with something that exists and build from that.
I already have a fully functional energy system with energy recharge, a jetpack with Z and lateral thrust plus energy drain. A kind of broken version of skiing, I need to make a custom movement mode for skiing and script out the physics to act the way I need them too. Weapon switching is in but I didn’t show that in this video. I have 3 weapons so far (Disclauncher, Laser Rifle which is Hitscan and Chaingun).
My next tutorial is actually going to be on weapon switching(Enums) and how to modularize your weapons so each weapon has it’s own blueprint with sound cues and firing logic(Once I work out the bugs)