In this video, we look at a high-level overview of Unreal Motion Graphics, or UMG, Unreal Engine’s built-in UI authoring tool, review core features, including CommonUI, and provide optimization tips and best practices. Begin Play is a series of videos designed for experienced developers who are transitioning from other engines like Unity to Unreal Engine 5. Each video gives a high-level overview of the various features of the engine and how they connect together.
https://dev.epicgames.com/community/learning/tutorials/zrVZ/unreal-engine-begin-play-umg
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It would be great to get some resources about architectural best practices with common game structures.